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souwaylier

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About souwaylier

  • Birthday 03/05/1991

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  1. You should've start with telling us your PC specs and how advanced is your map -> If you have many IC2 machines, or MFR Harvester you could turn off their sounds in config for example. Also using RedPower timers is not the best idea.
  2. Hi, it's me again with more questions! Is there any Factorization expert? I've just discovered how magnificent Router is, but it seems to randomly detect sides to Extract/Insert stuff. I'm not gonna flood you with tons of questions I have, just only one, I can live with rest of them I'm trying to make machinery depending on Routers: - 1 router providing ores - X of Electric furnaces rigged together - 1 router receiving processed ingots/stuff The worst thing I'm struggling with is the fact that 1st Router which injects items to a top slot of furnaces is also putting ores into the 2nd Router's top slot (and the only slot) Is there any way to make my 1st Router ignore 2nd one? It's killing me! Thanks in advance! Also, Machine Filter for Industrial Furnace doesn't work, but Electric furnace, Macerator and Rortary Macerator detection works just fine. Is this mod just so imperfect?
  3. Hey, thanks for response, help and approval! I must say only the killer machine is my idea, I took the slime-essence-copying machine from some video from YT and maybe tuned it a little. Anyways, now I know why it didn't always work and why my ender tesla farm in End didn't work, it's obviously way further than 128 blocks :P
  4. That's weird, I've just tried your setup, but without wires (Energy Cell->BC Cons->EBridge->MV Prod->MFSU) and it works just fine. Also try tweaking output of energy cell (it requires ~53 MJ/t to produce 128 EU/t) Don't forget to dismantle it with crescent hammer and put back, for some reason input/outpu od ecell doesn't update correctly. I hope something of this helps.
  5. Okay, I've got it. Sorry for false alarm.
  6. Hi guys! Just a one quick question: is it possible to make Filters/Retrievers/Sorting machines/etc. send items throught tubes only if target has an empty storage? I have a scaffold powered EU generator which gets automatically supplied from a tree farm, but whenever even a one single scaffold burns down there are tons of scaffold stacks send to resupply and then these stacks just circle around pipes resupplying and what's most important causing lags! I hope there is a solution for this.
  7. Hi guys. I'm testing my automatic iron farm on single player creative mode for my survival server and I've encountered an annoying problem. First, my setup: 2 slime farms 7x7 - each has 1 Auto-Spawner set to spawn exact copy of the biggest slime, 4 Grinders 1 iron golem farm 7x7 - spawned from Auto-Spawner, fall into lava, iron goes to the the Item Collector Everything is connected by Ender Tanks When I'm near, Mob Essence supply is infinite because 1 spawned slime = 21 grinded, but when I'm leaving my farm and place Ender Tank I see how it depletes really fast. When I'm back there is no essence therefore no mobs are spawning. Of course area is loaded by Dimensional Anchor. My question is obvious: why isn't my farm working when I'm not near and will the problem exist on server too? Thanks in advance!
  8. Hi everyone! I have just one small, but annoying problem. On my server redstone engines are overheating. When they turn red, after some time they just turn off, I need to manually cut redstone power for a minute or two. Of course it's connected to wooden pipe, so it has work to do. On single player they can go non stop all the time. What's the problem? I'm using Tekkit 3.1.2. I'll be very grateful for help.
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