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Posted

I have a modpack that runs fine until i install NEI the launcher just closes and then reopens. If NEI is not installed it runs perfectly fine. The mod pack i uploaded is not up to date like the mod pack im testing i realized it would be faster to test the conflicts by manually putting the mods in and running the pack right after but i cant seem to see whats causing the problem with NEI. 

 

Crash Report: http://pastebin.com/6SpLhCx8

If the full crash report is needed let me know or if any further information is needed let me know

Posted (edited)

1. Your modpack is in a subfolder called 'Modpack'.. not good, it should be in the root folder of the zip archive.

2. There are no coremods in 1.6.4, CodeChickenCore goes to mods.

 

Your MacOS added some not necessary files to the zip archive (__MACOSX directory, .DS_Store files everywhere). This makes your pack double the size it really is. This needs to be avoided.

 

Your zipped modpack needs to have three directories: bin, mods and config. That's it.

 

 

Edit: With the changes above the pack loaded fine in MultiMC.

Edited by bochen415
Posted

Yes. FML will autocheck for coremods and load with the needed procedures.

 

Quote from your pack's log:

 

[FINE] [ForgeModLoader] Discovering coremods

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