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Tekkit 2.0 Internal Exception: java.io.IOException: Bad packet id 235 on upgrade


Question

Posted

If I play on a new world everything is ok and running. If playing on a old 1.1.4 world which was converted and even Nether and Ender-world is deleted it continues to show this error on the client (created a new tekkit-folder and copied the world-folder; used the converter on this folder). Even the Server shows an error if I try to connect:

11:14:17 [iNFORMATION] skullner [/127.0.0.1:50204] logged in with entity id 154

at ([world] -329.1210929512645, 69.0, 715.5962937304213)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [iNFORMATION] [buildCraft] Error creating pipe type 0 (class=null)

11:14:17 [sCHWERWIEGEND] java.net.SocketException: Connection reset by peer: soc

ket write error

11:14:17 [iNFORMATION] Connection reset

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.socketWrite0(Nati

ve Method)

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.socketWrite(Unkno

wn Source)

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.write(Unknown Sou

rce)

11:14:17 [sCHWERWIEGEND] at java.io.BufferedOutputStream.flushBuffer(Unkn

own Source)

11:14:17 [sCHWERWIEGEND] at java.io.BufferedOutputStream.flush(Unknown So

urce)

11:14:17 [sCHWERWIEGEND] at java.io.DataOutputStream.flush(Unknown Source

)

11:14:17 [sCHWERWIEGEND] at net.minecraft.server.NetworkWriterThread.run(

SourceFile:103)

11:14:17 [sCHWERWIEGEND] java.net.SocketException: Connection reset by peer: soc

ket write error

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.socketWrite0(Nati

ve Method)

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.socketWrite(Unkno

wn Source)

11:14:17 [sCHWERWIEGEND] at java.net.SocketOutputStream.write(Unknown Sou

rce)

11:14:17 [sCHWERWIEGEND] at java.io.BufferedOutputStream.flushBuffer(Unkn

own Source)

11:14:17 [sCHWERWIEGEND] at java.io.BufferedOutputStream.flush(Unknown So

urce)

11:14:17 [sCHWERWIEGEND] at java.io.DataOutputStream.flush(Unknown Source

)

11:14:17 [sCHWERWIEGEND] at net.minecraft.server.NetworkWriterThread.run(

SourceFile:103)

11:14:18 [iNFORMATION] skullner lost connection: disconnect.endOfStream

What could cause this behaviour?

Minecraft loaded and used by Technic launcher from today

OS Windows 7 (amd64 version 6.1

Java 7 (64bit) Oracle

I Cleared the cache and tested a little around with recopying the world and deleting nether and ender-world but it seems to have no affect on this one. As mentioned with a new server-world it runs as expected.

Even deactivating clevercraft (Crafting table II) won't help.

Recommended Posts

  • 0
Posted

Yes WorldUpdater is a branch of Midas but I wanted to know whether you wanted bukkit-nether support for the actual midas *gold* tool. It should already work for the WorldUpdater in 1.1. I haven't released the latest version of midas yet which the WorldUpdater is based off.

I simply tested the world-updater on the save-files from my 1.1.4 tekkit worlds (default, nether and end) but except for the default world the worldchanger told me that these folders were not compatible for changing.

May be a misunderstanding again? Oh dear, I had not expected to be so bad in english.

  • 0
Posted

I simply tested the world-updater on the save-files from my 1.1.4 tekkit worlds (default, nether and end) but except for the default world the worldchanger told me that these folders were not compatible for changing.

May be a misunderstanding again? Oh dear, I had not expected to be so bad in english.

I think you just need to make sure you are using the latest version, grab the 1.1 version from http://www.technicpack.net/tekkit/

  • 0
Posted

Ok now im a bit confused: i tried to avoid breaking those glass-slabs so i tried to do something else: I wanted to place some chunkloaders for testing and on pressing F9 the same server-crash occoured as on breaking those glass slabs.

To be a bit more interesting simply the server refused to work but it won't drop me out of the game. it was just like a simple freeze. Breaking a block showed it disappearing but some seconds later it reapears. and the chests were not opening any longer...

But on the other hand: The buildcraft power reactor core we builded (around 50 combustion engines) were starting and working as expected. So I'M looking forward for the next stable version of tekkit.

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