Alright so just recently we've encountered a huge (and by huge I mean beyond unplayable HUGE) lag spike in a certain chunk of our server. There's nothing built, dug out or anything within the entire chunk but the server just one day decided to start lagging. Because of this particular chunk everything else within the server such as engines, blocks, doors, machines, etc all operate very slowly. The server has more than enough RAM, previously I thought this was the issue because I was running on 32-bit Vista (Yes I know vista sucks horribly) that could only use 1gb of RAM. So I upgraded to 64-bit Vista so I could allocate a full 3gb of memory. This had literally had no affect so I'm fairly certain it's not a RAM problem. Again any help would be extremely appreciated, I seem to be the only one with this particular brand of problem involving the "Can't Keep Up" run-of-the-mill issue. So any help would be greatly appreciated! Thank you
Question
Triple_T
Title: Server Can't Keep Up?
Version: 3.0.3/3.0.4
OS: Vista 64x
Java Version: Java 7 Update 5
Description of Problem:
Alright so just recently we've encountered a huge (and by huge I mean beyond unplayable HUGE) lag spike in a certain chunk of our server. There's nothing built, dug out or anything within the entire chunk but the server just one day decided to start lagging. Because of this particular chunk everything else within the server such as engines, blocks, doors, machines, etc all operate very slowly. The server has more than enough RAM, previously I thought this was the issue because I was running on 32-bit Vista (Yes I know vista sucks horribly) that could only use 1gb of RAM. So I upgraded to 64-bit Vista so I could allocate a full 3gb of memory. This had literally had no affect so I'm fairly certain it's not a RAM problem. Again any help would be extremely appreciated, I seem to be the only one with this particular brand of problem involving the "Can't Keep Up" run-of-the-mill issue. So any help would be greatly appreciated! Thank you
Error Messages:
Error Log:
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