WhoAmI Posted July 2, 2012 Posted July 2, 2012 Here are a few of the higher priority suggestions I have for Hack/Mine- Thanks for your time reviewing. Ranger abilities- ie Lightning arrow/explosion do not get any stronger as you lvl and put points in. Losing Loot and xp with some abilities- ie Lightning(fire), Explosion, and a real big one that needs to be looked into is- Nature Damage weapons are currently only good for pvp- They're the best weapons in the game but if you use them on enemies you have a very high chance of sacrificing loot/xp due to the fact that the poison stacks and currently if your poison kills something it will not drop loot nor give you credit for the kill- Also there really needs to be gear (as rare as your choosing ofcourse) with Nature resistance to protect from Scorpian and slime poison. I decided to go with the most urgent tweaks needed ofcourse other then bugs and general improvements. I have many other types of suggestions- Puttin hours in daily on the mod- Lets see what you think of those Frizzil, then I may throw a few more at you. Have a Good day (or evening depending) and once again thanks for your time and really glad to see you stay on top of things.
WhoAmI Posted July 3, 2012 Author Posted July 3, 2012 Not really sure if this is a bug, Ive noticed when first starting to play on the map that I'm currently on- The Area lvls progressively moved up, although now there are loads of areas that are odd. ie. A lvl 91 right next to a 15 area (no oceans in between) I had a lvl 207 right at the spawn at one time but it actually went away. It seems my lands are shifting from progressive lvl increase to some sort of insanity- I think it's kinda cool- adds a bit of Surprise and run for ya life to the mix : ) However seeing as how I am getting closer to Public by the day I feel I should fix it. If anyone has any Insight on this situation please do Speak Up. Thanks
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