smithy285 Posted July 3, 2012 Posted July 3, 2012 Hello I host a tekkit server and my question is simple, How do I remove Energy Collectors and Relays MK2 and MK3 Thanks SOLVED
Torezu Posted July 3, 2012 Posted July 3, 2012 You must either use a plugin that lets you control individual recipes, or remove all collectors, condensers, relays, etc. The selections are in the EE_props file. However, you can also adjust machine speed. Higher number is slower as I recall.
aldrigviking Posted July 3, 2012 Posted July 3, 2012 just replace the blockid of the blocks you want to remove, in the config file, with a free blockid, restart your server, let it run for a while, and bam, they get removed. Change the blockid back to the original when you're satisfied. If you want to exclude them from being craftable/placable/interactable, etc, I strongly suggest you look into using permissions ex (modify world nodes specifically).
smithy285 Posted July 4, 2012 Author Posted July 4, 2012 just replace the blockid of the blocks you want to remove, in the config file, with a free blockid, restart your server, let it run for a while, and bam, they get removed. Change the blockid back to the original when you're satisfied. If you want to exclude them from being craftable/placable/interactable, etc, I strongly suggest you look into using permissions ex (modify world nodes specifically). What do I replace the blocks IDs with? 0?
aldrigviking Posted July 4, 2012 Posted July 4, 2012 a free block id - one that is not taken. 0 is air, thus it's taken.
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