smithy285 Posted July 3, 2012 Posted July 3, 2012 Hello I host a tekkit server and my question is simple, How do I remove Energy Collectors and Relays MK2 and MK3 Thanks SOLVED Quote
Torezu Posted July 3, 2012 Posted July 3, 2012 You must either use a plugin that lets you control individual recipes, or remove all collectors, condensers, relays, etc. The selections are in the EE_props file. However, you can also adjust machine speed. Higher number is slower as I recall. Quote
aldrigviking Posted July 3, 2012 Posted July 3, 2012 just replace the blockid of the blocks you want to remove, in the config file, with a free blockid, restart your server, let it run for a while, and bam, they get removed. Change the blockid back to the original when you're satisfied. If you want to exclude them from being craftable/placable/interactable, etc, I strongly suggest you look into using permissions ex (modify world nodes specifically). Quote
smithy285 Posted July 4, 2012 Author Posted July 4, 2012 "aldrigviking said: just replace the blockid of the blocks you want to remove, in the config file, with a free blockid, restart your server, let it run for a while, and bam, they get removed. Change the blockid back to the original when you're satisfied. If you want to exclude them from being craftable/placable/interactable, etc, I strongly suggest you look into using permissions ex (modify world nodes specifically). What do I replace the blocks IDs with? 0? Quote
aldrigviking Posted July 4, 2012 Posted July 4, 2012 a free block id - one that is not taken. 0 is air, thus it's taken. Quote
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