avogatro Posted July 9, 2012 Posted July 9, 2012 Hi everyone: I have some performance issue with 30 people. How can I improve it? Thx for every hint First of all the server data: intel i7-2600 32GB ram raid 1 standard server HDD. OS: Debian Squeeze Java JRE 1.6 no multiworlds java -Xmx8G -Xincgc -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=8 -XX:+AggressiveOpts -jar Tekkit.jar nogui Servermode we use: EssentialsGeoIP PermissionsEx SpamGuard WorldGuard Essentials Modifyworld WorldEdit EssentialsChat EssentialsProtect EssentialsSpawn Tekkitmod we use: AdditionalPipes-2.1.3-MCPC1.2.5-r3.zip EE2ServerV1.4.5.1-bukkit-mcpc-1.2.5-r2.zip PowerConverters-1.3.4-mcpc78-r1\ (1).zip advancedMachines_4.0_bukkit.zip enderstorage-server-1.1.1-bukkit-mcpc-1.2.5.zip Railcraft-5.2.4-MCPC-1.2.5-R1.zip industrialcraft2-1.95b-mcpc1.2.5-pre1.zip redpower-all-2.0p5b2-mcpc1.2.5-r2.zip buildcraft-2.2.14-mcpc1.2.5-r6.zip mod_chargingbench-server-1.95b-mcpc1.2.5-r1.zip wrcbe-addons-server-1.2.1-bukkit-mcpc-1.2.5.zip codechickencore-server-0.5.2-bukkit-mcpc-1.2.5.zip mod_compactsolars-server-2.2.0.5-bukkit-mcpc-1.2.5.zip wrcbe-core-server-1.2.1-bukkit-mcpc-1.2.5.zip ComputerCraft mod_IC2NuclearControl-1.1.6-mcpc1.2.5-r3.zip wrcbe-redpower-server-1.2.1.1-bukkit-mcpc-1.2.5.zip CraftingTable3_1.8.jar mod_ironchests-server-3.3.1.22-bukkit-mcpc-1.2.5.zip zimmibis-core48.2.1-tubestuff-48.2.1-mcpc1.2.5-r1.zip
RebelNode Posted July 9, 2012 Posted July 9, 2012 Well, the standard advice at the moment is to disable buildcraft. It can make up to even half of all resource usage and everything in buildcraft can be done with other mods like redpower. But even with buildcraft enabled you should be able to run 30 players fine with such good hardware. What do you mean with "standard server HDD"? I know many professional minecraft hosts have switched so SSDs because the reading speeds really matter much more than one would think. Some crazy people even use ramdisk (and a few of them are not all that crazy, but even succeed in it). Also, not all server virtualization software can handle java very good. Sometimes moving the server out of a virtualized environment and into the main machine can remove strange limits like it being able to use only one CPU thread. Just throwing ideas here... hope it helps... I can't really know if there exists some very specific thing in your configurations that fucks up everything else...
avogatro Posted July 9, 2012 Author Posted July 9, 2012 M Also, not all server virtualization software can handle java very good. Sometimes moving the server out of a virtualized environment and into the main machine can remove strange limits like it being able to use only one CPU thread. Just throwing ideas here... hope it helps... I can't really know if there exists some very specific thing in your configurations that fucks up everything else... I use only 1 CPU for some reason, how do I solve it? I can deactivate buildcraft to test...
Kuckeli Posted July 9, 2012 Posted July 9, 2012 M I use only 1 CPU for some reason, how do I solve it? I can deactivate buildcraft to test... The minecraft server can only use 1 core. What kind of connection do you have? Do a speed test at http://speedtest.net/
RebelNode Posted July 10, 2012 Posted July 10, 2012 The minecraft server can only use 1 core. Ahh right, I forgot there still aren't multi-thread builds of bukkit (there are multi-thread builds of the mc-client and some other stuff). I can deactivate buildcraft to test... I think that would result in buildcraft blocks and items disappearing from your worlds upon loading the chunks they were in.
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