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Hexxit Crash by starting


sakul00l

Question

Meine hexxit Crash immer ab :( 

 

---- Minecraft Crash Report ----
// I just don't know what went wrong :(

Time: 12.06.15 15:22
Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid enum (1280)
    at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
    at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)
    at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)
    at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 181589176 bytes (173 MB) / 297271296 bytes (283 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: 
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.14.4170, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Edited by sakul00l
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