chrisray408 Posted August 3, 2012 Posted August 3, 2012 Title: Boats Clip through Walls And move quickly on solid blocks Version: 3.0.3/3.0.4 OS: Windows 7 Home basic V 6.1.7601 service pack 1 Build 7601 Java Version: java 7 32+64 Bit versions Description of Problem: Boats do not stay still on solid blocks, Phase through walls, and Jump back to their original position after 1-2 seconds Error Messages: Error Log:
0 Xylord Posted August 3, 2012 Posted August 3, 2012 Title: Boats Clip through Walls And move quickly on solid blocks Version: 3.0.3/3.0.4 OS: Windows 7 Home basic V 6.1.7601 service pack 1 Build 7601 Java Version: java 7 32+64 Bit versions Description of Problem: Boats do not stay still on solid blocks, Phase through walls, and Jump back to their original position after 1-2 seconds Error Messages: Error Log: Is the server you're playing in stable? Sounds like the boat would be acting up due to lag, particularly if he returns to his position.
0 chrisray408 Posted August 4, 2012 Author Posted August 4, 2012 Is the server you're playing in stable? Sounds like the boat would be acting up due to lag, particularly if he returns to his position. My server is stable except for that single little problem.
0 Xylord Posted August 4, 2012 Posted August 4, 2012 My server is stable except for that single little problem. What is the TPS?
0 chrisray408 Posted August 11, 2012 Author Posted August 11, 2012 which meaning of the roughly 30 Possible meanings for that acronym are you talking about?
0 Xylord Posted August 11, 2012 Posted August 11, 2012 which meaning of the roughly 30 Possible meanings for that acronym are you talking about? Tick per Second.
Question
chrisray408
Title: Boats Clip through Walls And move quickly on solid blocks
Version: 3.0.3/3.0.4
OS: Windows 7 Home basic V 6.1.7601 service pack 1 Build 7601
Java Version: java 7 32+64 Bit versions
Description of Problem:
Boats do not stay still on solid blocks, Phase through walls, and Jump back to their original position after 1-2 seconds
Error Messages:
Error Log:
5 answers to this question
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