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Posted

Hi,

My kids have been badgering me to switch our vanilla server over to tekkit. I've been running that on an unRAID server built out of a HP microserver (dual-core 1.3GHz AMD Athlon II Neo N36L, 4GB ram). That was running bukkit and was ok memory/CPU wise, but I'm wondering how much more oomph tekkit will need.

Is tekkit CPU heavy on the server or is it mainly file serving? Any particular ram demands, or can I just use the same settings as I was with bukkit?

Server is a jar file, so can I rename it to bukkit.jar and copy it on too of the old one? Anything I should look out for?

Posted

any specific version of java needed? Tried running it directly by telnetting into the server and its kicking up a bunch of errors. hopefully nothing too fancy as I think unraid's java is a little old (6u11 I think)

edit: read a few things about needing Java 7? If so, how are Mac users running the server as I think Apple still haven't brought 7 to OSX

/usr/lib/java/bin/java -Xincgc -Xmx1g -Xms1g -j

ar CraftBukkit.jar nogui

182 recipes

27 achievements

11:06:07 [iNFO] Starting minecraft server version 1.2.5

11:06:07 [iNFO] Attempting early MinecraftForge initialization

11:06:07 [iNFO] Completed early MinecraftForge initialization

11:06:07 [iNFO] Forge Mod Loader version 2.2.91.173 for Minecraft 1.2.5 loading

11:06:07 [iNFO] Loading mods from /mnt/cache/_MCunraid/mods

11:06:08 [WARNING] Failed to load mod class net/minecraft/server/mod_NetherOres.

class in /mnt/cache/_MCunraid/mods/mod_NetherOres.jar

11:06:08 [sEVERE] Zip file mod_NetherOres.jar failed to read properly

11:06:08 [iNFO] File mod_NetherOres.jar contained no mods

11:06:08 [iNFO] Directory weaponmod contained no mods

11:06:08 [sEVERE] A problem has occured during mod loading. Likely a corrupt jar

is located in your mods directory

11:06:08 [sEVERE] cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.Loade

rException: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_Net

herOres : Unsupported major.minor version 51.0

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.load(Loader.java:436)

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.loadMods(Loader.java:606)

11:06:08 [sEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBuk

kitHandler.java:134)

11:06:08 [sEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftSe

rver.java:135)

11:06:08 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer

ver.java:438)

11:06:08 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour

ceFile:492)

11:06:08 [sEVERE] Caused by: cpw.mods.fml.common.LoaderException: java.lang.Unsu

pportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsupported majo

r.minor version 51.0

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.loadModClass(Loader.java:5

27)

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.jav

a:562)

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.load(Loader.java:419)

11:06:08 [sEVERE] ... 5 more

11:06:08 [sEVERE] Caused by: java.lang.UnsupportedClassVersionError: net/minecra

ft/server/mod_NetherOres : Unsupported major.minor version 51.0

11:06:08 [sEVERE] at java.lang.ClassLoader.defineClass1(Native Method)

11:06:08 [sEVERE] at java.lang.ClassLoader.defineClass(Unknown Source)

11:06:08 [sEVERE] at java.security.SecureClassLoader.defineClass(Unknown S

ource)

11:06:08 [sEVERE] at java.net.URLClassLoader.defineClass(Unknown Source)

11:06:08 [sEVERE] at java.net.URLClassLoader.access$000(Unknown Source)

11:06:08 [sEVERE] at java.net.URLClassLoader$1.run(Unknown Source)

11:06:08 [sEVERE] at java.security.AccessController.doPrivileged(Native Me

thod)

11:06:08 [sEVERE] at java.net.URLClassLoader.findClass(Unknown Source)

11:06:08 [sEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)

11:06:08 [sEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Unknown So

urce)

11:06:08 [sEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)

11:06:08 [sEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)

11:06:08 [sEVERE] at java.lang.ClassLoader.loadClassInternal(Unknown Sourc

e)

11:06:08 [sEVERE] at java.lang.Class.forName0(Native Method)

11:06:08 [sEVERE] at java.lang.Class.forName(Unknown Source)

11:06:08 [sEVERE] at cpw.mods.fml.common.Loader.loadModClass(Loader.java:4

94)

11:06:08 [sEVERE] ... 7 more

11:06:08 [sEVERE] Unexpected exception

cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.l

ang.UnsupportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsuppor

ted major.minor version 51.0

at cpw.mods.fml.common.Loader.load(Loader.java:436)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:606)

at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:

134)

at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438)

at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)

Caused by: cpw.mods.fml.common.LoaderException: java.lang.UnsupportedClassVersio

nError: net/minecraft/server/mod_NetherOres : Unsupported major.minor version 51

.0

at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)

at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:562)

at cpw.mods.fml.common.Loader.load(Loader.java:419)

... 5 more

Caused by: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_Neth

erOres : Unsupported major.minor version 51.0

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.security.SecureClassLoader.defineClass(Unknown Source)

at java.net.URLClassLoader.defineClass(Unknown Source)

at java.net.URLClassLoader.access$000(Unknown Source)

at java.net.URLClassLoader$1.run(Unknown Source)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClassInternal(Unknown Source)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)

... 7 more

>

11:06:15 [iNFO] Stopping server

11:06:15 [sEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0

11:06:15 [sEVERE] at java.util.ArrayList.RangeCheck(Unknown Source)

11:06:15 [sEVERE] at java.util.ArrayList.get(Unknown Source)

11:06:15 [sEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftSe

rver.java:424)

11:06:15 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer

ver.java:497)

11:06:15 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour

ceFile:492)

11:06:15 [iNFO] Stopping server

11:06:15 [sEVERE] Exception in thread "Thread-3"

Posted

Seems only nether ores was complaining, so I removed that mod and am trying again with my ancient Java 6u11 :)

edit: that seems to get it workign on both unraid and mac. Using 25% CPU on unraid with nobody playing, so I'll probably stick to using it on mac - don't want to overburden my main media server.

Posted

yeah nether ores is a pain sometimes, personaly i know when this happend to me i updated from java 6 to java 7 (64bit) and problem was gone, but nether ores is not super important or a game changer.

Posted

Hi,

My kids have been badgering me to switch our vanilla server over to tekkit. I've been running that on an unRAID server built out of a HP microserver (dual-core 1.3GHz AMD Athlon II Neo N36L, 4GB ram). That was running bukkit and was ok memory/CPU wise, but I'm wondering how much more oomph tekkit will need.

Is tekkit CPU heavy on the server or is it mainly file serving? Any particular ram demands, or can I just use the same settings as I was with bukkit?

Server is a jar file, so can I rename it to bukkit.jar and copy it on too of the old one? Anything I should look out for?

tekkit does use some more CPU, but im not sure how much. if this is for your kids, i guess your making a home-private server so you wont need to use much RAM/CPU unless you have 15 kids. you can use the same setting as you did with bukkit, and you can also rename the .jar file to launge it from you prefered way. these things arn't the problem when switching over from bukkit to tekkit.

the problem is that you may still have a vanilla world. so you cant play most of the mods in tekkit because there are no tekkit items in this world.

so if your kids have an nice world wich they would like to keep i suggest making a seccond server for tekkit and keep the bukkit one for the old world. just dont run them at the same time or dont have them on the same port.

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