Title: Water Strainer texture incorrect after reconnecting to server
Version: 3.1.2
OS: 64-bit Ubuntu 12.04 Linux
Java Version: openjdk-6
Description of Problem:
If you set up a water strainer cluster (25 strainers total - 3 feeding Energy Link to pump) and initially power it to start, the water filters are initially all green. But if you disconnect and reconnect, they are all red even though they are still producing power. The tekkit wiki on water strainers mentions such a texture glitch, but apparently it has not been fixed yet.
EXAMPLE: Temporarily disconnected Luminators from far transformer and that MFSU is fully charged. Ran Mass Fabricator from near MFSU. Far cluster of 22 units are producing 44 EU/t where cursor is at glass cable connecting them even though all water filters on both clusters appear to be red. Also if I stop the Mass Fabricator, the near MFSU charges at 88 EU/t from both clusters even though all water filters on both are red. The only way to tell they are active (other than EU meter) is that water blocks are still being grabbed from infinite water pools under them.
Not sure how to embed an image in bug forum.
Far cluster is producing 44 EU/t at cursor even though they are all red
Question
efflandt
Title: Water Strainer texture incorrect after reconnecting to server
Version: 3.1.2
OS: 64-bit Ubuntu 12.04 Linux
Java Version: openjdk-6
Description of Problem:
If you set up a water strainer cluster (25 strainers total - 3 feeding Energy Link to pump) and initially power it to start, the water filters are initially all green. But if you disconnect and reconnect, they are all red even though they are still producing power. The tekkit wiki on water strainers mentions such a texture glitch, but apparently it has not been fixed yet.
EXAMPLE: Temporarily disconnected Luminators from far transformer and that MFSU is fully charged. Ran Mass Fabricator from near MFSU. Far cluster of 22 units are producing 44 EU/t where cursor is at glass cable connecting them even though all water filters on both clusters appear to be red. Also if I stop the Mass Fabricator, the near MFSU charges at 88 EU/t from both clusters even though all water filters on both are red. The only way to tell they are active (other than EU meter) is that water blocks are still being grabbed from infinite water pools under them.
Not sure how to embed an image in bug forum.
Far cluster is producing 44 EU/t at cursor even though they are all red
Error Messages:
None
Error Log:
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.