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Posted

Hello,

I'm french and i need help.

I have a 3.1.2 tekkit server with faction 1.7.5 ( beta )

When a player create a faction, the faction name is not existing in the chat.

What should I do?

I use Essentials, permissionsex

Thank for you help

Posted

If you use the chatmanager that comes with PEX, convert to EssentialsChat (fixed the issue for me a long time ago when I was setting up my server). You also have to put [FACTION] somewhere in the chat/prefix format.

Posted

I use EssentialsChat with this config :


############################################################

# +------------------------------------------------------+ #

# |                   EssentialsChat                     | #

# +------------------------------------------------------+ #

############################################################

 

chat:

 

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.

  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.

  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)

  # Or with essentials.chat.question can override this by prefixing text with a question mark (?)

  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."

  radius: 0

 

  # Chat formatting can be done in two ways, you can either define a standard format for all chat

  # Or you can give a group specific chat format, to give some extra variation.

  # If set to the default chat format which "should" be compatible with ichat.

  # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting  

 

  format: '<[FACTION]{DISPLAYNAME}> {MESSAGE}'

  #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'

 

  group-formats:

  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'

  #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'

 

  # If your using group formats make sure to remove the '#' to allow the setting to be read.

And the faction name don't work :(

Should I install Chatmanager ? With what config ?

Sorry for my bad english and thank for your help

Posted

I am having the same issue, I really would like some help with this. If anyone has any ideas at all for me and Kenta, please reply. This is quite annoying as I am trying to make my server public and this is really important. Here is my config.yml:

############################################################

# +------------------------------------------------------+ #

# |                      Notes                          | #

# +------------------------------------------------------+ #

############################################################

 

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.

# If you receive an error when Essentials loads, ensure that:

#  - No tabs are present: YAML only allows spaces

#  - Indents are correct: YAML hierarchy is based entirely on indentation

#  - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)

#  - Text with symbols is enclosed in single or double quotation marks

 

# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

 

############################################################

# +------------------------------------------------------+ #

# |                Essentials (Global)                  | #

# +------------------------------------------------------+ #

############################################################

 

# A color code between 0-9 or a-f. Set to 'none' to disable.

ops-name-color: 'none'

 

# The character(s) to prefix all nicknames, so that you know they are not true usernames.

nickname-prefix: '~'

 

# Disable this if you have any other plugin, that modifies the displayname of a user.

change-displayname: false

 

# When this option is enabled, the (tab) player list will be updated with the displayname.

# The value of change-displayname (above) has to be true.

#change-playerlist: true

 

# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.

# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.

# The value of change-displayname (above) has to be true.

# If you don't set this, it will default to true if essentials chat is installed.

# Don't forget to remove the # in front of the line

#add-prefix-suffix: false

 

# The delay, in seconds, required between /home, /tp, etc.

teleport-cooldown: 0

 

# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.

teleport-delay: 5

 

# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command

# This will also prevent the player attacking other players

teleport-invulnerability: 4

 

# The delay, in seconds, required between /heal attempts

heal-cooldown: 60

 

# What to prevent from /i /give

# e.g item-spawn-blacklist: 46,11,10

item-spawn-blacklist:

 

# Set this to true if you want permission based item spawn rules

# Note: The blacklist above will be ignored then.

# Permissions:

#  - essentials.itemspawn.item-all

#  - essentials.itemspawn.item-[itemname]

#  - essentials.itemspawn.item-[itemid]

#  - essentials.give.item-all

#  - essentials.give.item-[itemname]

#  - essentials.give.item-[itemid]

permission-based-item-spawn: false

 

# Mob limit on the /spawnmob command per execution

spawnmob-limit: 10

 

# Shall we notify users when using /lightning

warn-on-smite: false

 

# motd and rules are now configured in the files motd.txt and rules.txt

 

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.

# Commands in in this list, will tell Essentials to 'not give up' the command to other plugins.

# In this state, which plugin 'wins' appears to be almost random.

#

# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.

# To force essentials to take 'god' alias 'god' to 'egod'.

# See http://wiki.bukkit.org/Bukkit.yml#aliases for more information

 

overridden-commands:

#  - god

 

# Disabled commands will be completely unavailable on the server.

# Disabling commands here will have no effect on command conflicts.

disabled-commands:

# - nick

 

# If you do not wish to use a permission system, you can define a list of 'player perms' below.

# This list has no effect if your using a supported permissions system.

# If your using an unsupported permissions system simply delete this section.

# Whitelist the commands and permissions you wish to give players by default (everything else is op only).

# These are the permissions without the "essentials." part.

player-commands:

  - afk

  - afk.auto

  - back

  - back.ondeath

  - balance

  - balance.others

  - balancetop

  - build

  - chat.color

  - chat.format

  - chat.shout

  - chat.question

  - clearinventory

  - compass

  - depth

  - delhome

  - getpos

  - geoip.show

  - help

  - helpop

  - home

  - home.others

  - ignore

  - info

  - itemdb

  - kit

  - kits.tools

  - list

  - mail

  - mail.send

  - me

  - motd

  - msg

  - msg.color

  - nick

  - near

  - pay

  - ping

  - protect

  - r

  - rules

  - realname

  - seen

  - sell

  - sethome

  - setxmpp

  - signs.create.protection

  - signs.create.trade

  - signs.break.protection

  - signs.break.trade

  - signs.use.balance

  - signs.use.buy

  - signs.use.disposal

  - signs.use.enchant

  - signs.use.free

  - signs.use.gamemode

  - signs.use.heal

  - signs.use.info

  - signs.use.kit

  - signs.use.mail

  - signs.use.protection

  - signs.use.repair

  - signs.use.sell

  - signs.use.time

  - signs.use.trade

  - signs.use.warp

  - signs.use.weather

  - spawn

  - suicide

  - time

  - tpa

  - tpaccept

  - tpahere

  - tpdeny

  - warp

  - warp.list

  - world

  - worth

  - xmpp

 

# Note: All items MUST be followed by a quantity!

# All kit names should be lower case, and will be treated as lower in permissions/costs.

# Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..

# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.

kits:

  dtools:

    delay: 10

    items:

      - 277 1 efficiency:1 durability:1

      - 278 1

      - 279:780 1

 

 

# Essentials Sign Control

# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.

# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.

# Essentials Colored sign support will be enabled when any sign types are enabled.

# Color is not an actual sign, its for enabling using color codes on signs, when the correct permissions are given.

 

enabledSigns:

  #- color

  #- balance

  #- buy

  #- sell

  #- trade

  #- free

  #- disposal

  #- warp

  #- kit

  #- mail

  #- enchant

  #- gamemode

  #- heal

  #- info

  #- spawnmob

  #- repair

  #- time

  #- weather 

 

# How many times per second can Essentials signs be interacted with per player.

# Values should be between 1-20, 20 being virtually no lag protection.

# Lower numbers will reduce the possibility of lag, but may annoy players.

sign-use-per-second: 4

 

# Backup runs a batch/bash command while saving is disabled

backup:

  # Interval in minutes

  interval: 30

  # Unless you add a valid backup command or script here, this feature will be useless.

  # Use 'save-all' to simply force regular world saving without backup.

  #command: 'rdiff-backup World1 backups/World1'

 

# Set this true to enable permission per warp.

per-warp-permission: false

 

# Sort output of /list command by groups

sort-list-by-groups: false

 

# More output to the console

debug: false

 

# Set the locale for all messages

# If you don't set this, the default locale of the server will be used.

# Don't forget to remove the # in front of the line

#locale: de_DE

 

# Turn off god mode when people exit

remove-god-on-disconnect: false

 

# Auto-AFK

# After this timeout in seconds, the user will be set as afk.

# Set to -1 for no timeout.

auto-afk: 300

 

# Auto-AFK Kick

# After this timeout in seconds, the user will be kicked from the server.

# Set to -1 for no timeout.

auto-afk-kick: -1

 

# Set this to true, if you want to freeze the player, if he is afk.

# Other players or monsters can't push him out of afk mode then.

# This will also enable temporary god mode for the afk player.

# The player has to use the command /afk to leave the afk mode.

freeze-afk-players: false

 

# When the player is afk, should he be able to pickup items?

# Enable this, when you don't want people idling in mob traps.

disable-item-pickup-while-afk: false

 

# Should we automatically remove afk status when the player moves?

# Player will be removed from afk on chat/command regardless of this setting.

# Disable this to reduce server lag.

cancel-afk-on-move: true

 

# You can disable the death messages of Minecraft here

death-messages: true

 

# Add worlds to this list, if you want to automatically disable god mode there

no-god-in-worlds:

#  - world_nether

 

# Set to true to enable per-world permissions for teleporting between worlds with essentials commands

# This applies to /world, /back, /tp[a|o][here|all], but not warps.

# Give someone permission to teleport to a world with essentials.worlds.<worldname>

# This does not effect the /home command, there is a separate toggle below for this.

world-teleport-permissions: false

 

# The number of items given if the quantity parameter is left out in /item or /give.

# If this number is below 1, the maximum stack size size is given. If over-sized stacks

# are not enabled, any number higher then the maximum stack size results in more than one stack.

default-stack-size: -1

 

# Over-sized stacks are stacks that ignore the normal max stack size.

# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.

# How many items should be in an over-sized stack?

oversized-stacksize: 64

 

# Allow repair of enchanted weapons and armor.

# If you set this to false, you can still allow it for certain players using the permission

# essentials.repair.enchanted

repair-enchanted: true

 

#Do you want essentials to keep track of previous location for /back in the teleport listener?

#If you set this to true any plugin that uses teleport will have the previous location registered.

register-back-in-listener: false

 

#Delay to wait before people can cause attack damage after logging in

login-attack-delay: 5

 

#Set the max fly speed, values range from 0.1 to 1.0

max-fly-speed: 1.0

 

#Set the maximum amount of mails that can be send within a minute.

mails-per-minute: 1000

 

############################################################

# +------------------------------------------------------+ #

# |                  EssentialsHome                    | #

# +------------------------------------------------------+ #

############################################################

 

# Allows people to set their bed at daytime

update-bed-at-daytime: true

 

# Set to true to enable per-world permissions for using homes to teleport between worlds

# This applies to the /home only.

# Give someone permission to teleport to a world with essentials.worlds.<worldname>

world-home-permissions: false

 

# Allow players to have multiple homes.

# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.

# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip

# People with essentials.sethome.multiple.unlimited are not limited by these numbers.

sethome-multiple: 

  default: 3

  # essentials.sethome.multiple.vip

  vip: 5

  # essentials.sethome.multiple.staff

  staff: 10

 

# Set timeout in seconds for players to accept tpa before request is cancelled.

# Set to 0 for no timeout

tpa-accept-cancellation: 60

 

############################################################

# +------------------------------------------------------+ #

# |                  EssentialsEco                      | #

# +------------------------------------------------------+ #

############################################################

 

# Defines the balance with which new players begin.  Defaults to 0.

starting-balance: 500

 

# worth-# defines the value of an item when it is sold to the server via /sell.

# These are now defined in worth.yml

 

# Defines the cost to use the given commands PER USE

# Some commands like /repair have sub-costs, check the wiki for more information.

command-costs:

  # /example costs $1000 PER USE

  #example: 1000

  # /kit tools costs $1500 PER USE

  #kit-tools: 1500

 

# Set this to a currency symbol you want to use.

currency-symbol: 'DOLAN$'

 

# Set the maximum amount of money a player can have

# The amount is always limited to 10 trillions because of the limitations of a java double

max-money: 10000000000000

 

# Set the minimum amount of money a player can have (must be above the negative of max-money).

# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.

min-money: -10000

 

# Enable this to log all interactions with trade/buy/sell signs and sell command

economy-log-enabled: false

 

############################################################

# +------------------------------------------------------+ #

# |                  EssentialsHelp                    | #

# +------------------------------------------------------+ #

############################################################

 

# Show other plugins commands in help

non-ess-in-help: true

 

# Hide plugins which do not give a permission

# You can override a true value here for a single plugin by adding a permission to a user/group.

# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.

# You can use negative permissions to remove access to just a single plugins help if the following is enabled.

hide-permissionless-help: true

 

############################################################

# +------------------------------------------------------+ #

# |                  EssentialsChat                    | #

# +------------------------------------------------------+ #

############################################################

 

chat:

 

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.

  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.

  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)

  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)

  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."

  radius: 0

 

  # Chat formatting can be done in two ways, you can either define a standard format for all chat

  # Or you can give a group specific chat format, to give some extra variation.

  # If set to the default chat format which "should" be compatible with ichat.

  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting 

 

  format: '<{DISPLAYNAME}> {MESSAGE}'

  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

 

  group-formats:

  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'

  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

 

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

 

############################################################

# +------------------------------------------------------+ #

# |                EssentialsProtect                    | #

# +------------------------------------------------------+ #

############################################################

 

protect:

  # Database settings for sign/rail protection

 

  # mysql or sqlite

  # We strongly recommend against using mysql here, unless you have a good reason.

  # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.

  datatype: 'sqlite'

 

  # If you specified MySQL above, you MUST enter the appropriate details here.

  # If you specified SQLite above, these will be IGNORED.

  username: 'root'

  password: 'root'

  mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

 

  # General physics/behavior modifications

  prevent:

    lava-flow: false

    water-flow: false

    water-bucket-flow: false

    fire-spread: true

    lava-fire-spread: true

    flint-fire: false

    lightning-fire-spread: true

    portal-creation: false

    tnt-explosion: false

    tnt-playerdamage: false

    fireball-explosion: false

    fireball-fire: false

    fireball-playerdamage: false

    creeper-explosion: false

    creeper-playerdamage: false

    creeper-blockdamage: false

    enderdragon-blockdamage: true

    enderman-pickup: false

    villager-death: false

    # Monsters won't follow players

    # permission essentials.protect.entitytarget.bypass disables this

    entitytarget: false

    # Prevent the spawning of creatures

    spawn:

      creeper: false

      skeleton: false

      spider: false

      giant: false

      zombie: false

      slime: false

      ghast: false

      pig_zombie: false

      enderman: false

      cave_spider: false

      silverfish: false

      blaze: false

      magma_cube: false

      ender_dragon: false

      pig: false

      sheep: false

      cow: false

      chicken: false

      squid: false

      wolf: false

      mushroom_cow: false

      snowman: false

      ocelot: false

      iron_golem: false

      villager: false

 

  # Maximum height the creeper should explode. -1 allows them to explode everywhere.

  # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.

  creeper:

    max-height: -1

 

  # Protect various blocks.

  protect:

    # Protect all signs

    signs: false

 

    # Prevent users from destroying rails

    rails: false

 

    # Blocks below rails/signs are also protected if the respective rail/sign is protected.

    # This makes it more difficult to circumvent protection, and should be enabled.

    # This only has an effect if "rails" or "signs" is also enabled.

    block-below: true

 

    # Prevent placing blocks above protected rails, this is to stop a potential griefing

    prevent-block-on-rails: false

 

    # Store blocks / signs in memory before writing

    memstore: false

 

  # Disable various default physics and behaviors

  disable:

    # Should fall damage be disabled?

    fall: false

 

    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.

    # They will be unable to attack users without that same permission node.

    pvp: false

 

    # Should drowning damage be disabled?

    # (Split into two behaviors; generally, you want both set to the same value)

    drown: false

    suffocate: false

 

    # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. 

    lavadmg: false

 

    # Should arrow damage be disabled

    projectiles: false

 

    # This will disable damage from touching cacti.

    contactdmg: false

 

    # Burn, baby, burn!  Should fire damage be disabled?

    firedmg: false

 

    # Should the damage after hit by a lightning be disabled?

    lightning: false

 

    # Disable weather options

    weather:

      storm: false

      thunder: false

      lightning: false   

 

############################################################

# +------------------------------------------------------+ #

# |                EssentialsAntiBuild                  | #

# +------------------------------------------------------+ #

############################################################

 

  # Disable various default physics and behaviors

 

    # Should people with build: false in permissions be allowed to build

    # Set true to disable building for those people

    # Setting to false means EssentialsAntiBuild will never prevent you from building

    build: true

 

    # Should people with build: false in permissions be allowed to use items

    # Set true to disable using for those people

    # Setting to false means EssentialsAntiBuild will never prevent you from using

    use: true

 

    # Should we tell people they are not allowed to build

    warn-on-build-disallow: true

 

  # For which block types would you like to be alerted?

  # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.

  # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket

  alert:

    on-placement: 10,11,46,327

    on-use: 327

    on-break:

 

  blacklist:

 

    # Which blocks should people be prevented from placing

    placement: 10,11,46,327

 

    # Which items should people be prevented from using

    usage: 327

 

    # Which blocks should people be prevented from breaking

    break:

 

    # Which blocks should not be pushed by pistons

    piston:

 

############################################################

# +------------------------------------------------------+ #

# |            Essentials Spawn / New Players            | #

# +------------------------------------------------------+ #

############################################################

 

newbies:

  # Should we announce to the server when someone logs in for the first time?

  # If so, use this format, replacing {DISPLAYNAME} with the player name.

  # If not, set to ''

  #announce-format: ''

  announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'

 

  # When we spawn for the first time, which spawnpoint do we use?

  # Set to "none" if you want to use the spawn point of the world.

  spawnpoint: Default

 

  # Do we want to give users anything on first join? Set to '' to disable

  # This kit will be given regardless  of cost, and permissions.

  #kit: ''

  kit: ''

 

# Set this to lowest, if you want Multiverse to handle the respawning

# Set this to high, if you want EssentialsSpawn to handle the respawning

# Set this to highest, if you want to force EssentialsSpawn to handle the respawning

respawn-listener-priority: high

 

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?

respawn-at-home: false

 

# End of File <-- No seriously, you're done with configuration.

Thanks in advance,

WurdNurd

Posted

Sorry for posting the whole config file, here is the EssentialsChat by itself:

 [font=Consolas]############################################################[/font]

[font=Consolas]# +------------------------------------------------------+ #

# |                  EssentialsChat                    | #

# +------------------------------------------------------+ #

############################################################

 

chat:

 

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.

  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.

  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)

  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)

  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."

  radius: 0

 

  # Chat formatting can be done in two ways, you can either define a standard format for all chat

  # Or you can give a group specific chat format, to give some extra variation.

  # If set to the default chat format which "should" be compatible with ichat.

  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting 

 

  format: '<{DISPLAYNAME}> {MESSAGE}'

  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

 

  group-formats:

  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'

  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

 

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

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