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Posted

Hi I have been having trouble with my modpack the version before this wasn't crashing then once i added dimensional doors mod to it and updated my pack and launched it, it just started crashing randomly at initializing mods phase 3. Can anyone help me fix this?

Modpack Site: http://www.technicpack.net/modpack/the-ultimate-adventures-pack.744242

 i also added my latest crash report just in case

crash-2017-01-12_19.42.47-client.txt

  • Moderators
Posted

Use pastebin, attachments do not work. 

Some your mods versions are very old, such as Galacticraft, you have ver. 344 which is 2 years old. Enderio is over 1.5yrs old.  Are you getting mods from trusted sources, or content scraping sites?

Your pack did actually launch for me. 

Posted (edited)

it worked fine for me but then i added dimensional doors to it and it started crashing i tried to read  the crash file but the only thing i saw was dimensional doors had a biome id conflict but everything else was just gibberish, I don't know which file is conflicting or how to fix it so i removed it but i'll pastebin my crash 

http://pastebin.com/c4sfYmTa

 

Edited by TheGamingVeenix7
  • Moderators
Posted (edited)

A helper mod like this one: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2387300-say-no-to-id-conflicts-install-anti-id-conflict

You will need to read about how this mod works. 

It will find what exactly is conflicting. Then you can go into the config file for DimDoors and change it to a free ID

After your conflict is fixed, remove this helper mod. 

Edited by AetherPirate
Posted

I installed it and put it in the mods folder like the website said and went into configs file but when it crashed and i looked for the files that should have been included in the biomes folder were not there so i can't fix the id conflict how do i fix this?

  • Moderators
Posted

You downloaded the version for 1.710, right? And there was no AntiID Conflict folder inside of Configs?

If this is not working, try opening the config for DimDoors and look for where it assigns Dim ID's to its dimensions, and change them. I *think* the upper limit is 127, try some high numbers, but not above that.

Posted (edited)

it said there was a biome conflict not a dimension conflict tho and there are two biomes and one dimension but the biomes are both originally over 127

Edited by TheGamingVeenix7
  • Moderators
Posted (edited)

Whoops, you're right, read that as Dimension ID

 

from http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287583-dimensional-doors-v2-2-4?page=166#c3359

 

SenseiKiwi -- just as an FYI --
Currently DimDoors overlaps biome ID's 250 and 251 from BoP

Pocket Biome ID -- Forest (New) ID -- 250
Limbo Biome ID -- Taiga (New) ID -- 251

From what I've got so far... the only "safe" range is currently between 88-98 and 100 - 150

Mod/Biome ID Summary:
DD: 250-251
EBXL: 32-59
Highlands: 150-179
BoP: 28-69 and 170-254
Twilight Forest: 70-87
Thaumcraft: 162-164
Ars Magica 2: 99
 

Edited by AetherPirate

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