Normal69 Posted December 18, 2012 Posted December 18, 2012 IP: 192.198.81.230:25565 Forum: http://stellaria.enjin.com Rules: So you wanna live here, yes? Okay, first you imagine, that you crash landed with a colony ship, spent decades in hybernation, then released into a hostile environment on an alien planet. That could make wonders with one's psyche! You can succumb to your dark side, or keep being strong and helpful against all odds. This server has no rules governing of your style of play, except: -if you say you are a wizard, other players can laugh at you, as it is an alien planet and you are colonists -you feel a presence of the planet sometimes, and you dreamed about it in your cyrostasis - you feel like mass griefing this planet would not be a good idea - and it covers reactor explosions, too -your survival may depend upon not committing unnecessary killings, griefings, mayhem, foul language -sometimes constant radio chatter (chat spam) may attract some unwanted attention from Them - it cuts off and the colonist disappear -you may meet the good Doctor (me) working -consider this server 18+, but do not think of it as an age restriction Banned Items: At the beginning every high and mid level tekkit item is banned. But you can explore, find, and buy rights (with in game economy) to lift the bans on them. The plugins working together so far: Can't grief protected land with EE-destroyers with a server-side only patch I've found AutoAnnouncer - for useful info and links Catacombs - for hard to reach areas, dungeons, and fun ChatManager - coloring, max distance to chat without /tell DisguiseCraft - for roleplaying Essentials - lots of useful commands EssentialsProtect - just for antinuke EssentialsSpawn - for group guild spawns GriefPrevention - it's not protection, but prevention, and automatic home protect HyperConomy - really nice visual shop system with dynamic prices and tax iConomy - base money system mcMMO - if you do something a lot, it gets better, also a party-system Modifyworld - prevents normal effects (damage by sources, building parameters, lots of stuff) MonsterApocalypse - stronger monsters against outrageous high level armors TekkitCustomizer - blocks items in all possibble making or using conditions PermissionsEx - great groupmanager and permission system serversigns - issue server and player commands by clicking on a sign - for buyable proficiencies Transporter - integrated multiworld system with block buildable special teleports Vault. - other plugins depend on this WorldBorder - no HDD hogging worlds WorldEdit - in game map editor WorldModes - multiworld creative/survival mode setup, with inventory and container prevention Description: The story so far is here! There are 3 phases of play, each delivering a different experience. First phase: The mothership malfunctioned, and crash landed on this new world so long ago, and you dream... As you thaw out from deep hybernation, you are greeted with blaring alarms, and malfunctioning lights. Strange humanoids are growling in the other tanks! As you flee up, soon discover that you are inside a hydroponic unit, and the only way out is a delepted transporter, what you have to fill with precious matter to escape outside. You began to dig, and make some shelter inside the huge hydroponic unit, unaware of the nearing growl of escaped mutants and stranger monsters... Second phase: Okay, you are outside at last, it was a big loss, but the endless plain stretches before you. You see hull plating debris around, and wonder if there are any surviving modules? You remember as you are a special crew member able to the make wondrous machines, but you know that there were teaching modules in the ship, and maybe you can find some of them to learn new abilities? But first you will need a home. Third phase: You found every secret, and a polihistor of technology, and begin to discover things not possibble to mere humans. You can make wonderful floating cities, and strange machinery at your whim. And then BAM! the realisation comes. I don't want to spoil the surprise. This third phase is of two possibilities, like choosing how to handle the Force (no midiclorians, thanks) Uptime: 24/7 Community: just started it with Sir Kennedy, needs testing and balancing No whitelist, open server. Posts in the forums about cheats, unbalances and errors may be rewarded. Additional Details A sci-fi server with 3 phases of play, harder monsters. You can lift item-bans and acquire new abilities by findig in-game places, and buying them with in game-credits. The server is in testing phase. Still populated with plugins and settings, forum activity, ideas, reports are needed. If you don't read the forums, you will be too confused to play.
Normal69 Posted January 4, 2013 Author Posted January 4, 2013 We have working psionic powers now for the 3 hidden clans. :)
Normal69 Posted January 13, 2013 Author Posted January 13, 2013 Catacombs got dumped because of incompatibilities. Planning Heroes class and profession tree.
Normal69 Posted January 27, 2013 Author Posted January 27, 2013 Yes, the psyhsical machine was unpaid. But I tested and perfected the config.
Normal69 Posted March 21, 2013 Author Posted March 21, 2013 is the server down still? Yes. I happily give and expand my config, if there is a free server to put it on. Just need shell and ftp for that.
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