Citrus Posted June 22, 2017 Posted June 22, 2017 (edited) Unable to get The 1.7.10 Pack to work as I recently switched from another modpack to it. https://www.technicpack.net/modpack/the-1710-pack.453902 Everything loads up fine, the mods, the configs etc but there's a lot of problems when it comes to loading in the world - https://pastebin.com/vfyFCDWT After that, the server completely freezes and doesn't do anything, rebooting the server just ends up frozen again. Is there anyway to fix this? Cheers. Edited June 22, 2017 by Citrus
Moderators AetherPirate Posted June 22, 2017 Moderators Posted June 22, 2017 (edited) Are you trying to load a world from another modpack into the 1.7.10 Pack? If that is the case, I really doubt it is going to work. Make a new world. Edited June 22, 2017 by AetherPirate
Citrus Posted June 22, 2017 Author Posted June 22, 2017 3 minutes ago, AetherPirate said: Are you trying to load a world from another modpack into the 1.7.10 Pack? Yes, we were using The Crack Pack and we're switching to The 1.7.10 Pack. Is there a way to bypass these checks by 'ModTracker' and still load up the world with this new pack? Wouldn't want to lose any progress that's been made.
Moderators AetherPirate Posted June 22, 2017 Moderators Posted June 22, 2017 I really don't think so. Firstly, you are going to lose whatever blocks were in The Crack Pack that are not in The 1.7.10 Pack. It also looks like the Crack Pack was running much older versions of the mods that it had in common with the 1.7.10 Pack. Unless your world is a long-term labor of love, and you *must* get it into this pack, I would not burn time trying to make this work. Perhaps you can save blueprints of some structures with BC Blueprints, if Crackpack has that. But that is all I can think of.
Citrus Posted June 22, 2017 Author Posted June 22, 2017 (edited) 18 minutes ago, AetherPirate said: I really don't think so. Firstly, you are going to lose whatever blocks were in The Crack Pack that are not in The 1.7.10 Pack. It also looks like the Crack Pack was running much older versions of the mods that it had in common with the 1.7.10 Pack. Unless your world is a long-term labor of love, and you *must* get it into this pack, I would not burn time trying to make this work. Perhaps you can save blueprints of some structures with BC Blueprints, if Crackpack has that. But that is all I can think of. That really does suck, I don't want to have to start over again with a new world, I couldn't care if we lose the blocks or items from the previous pack but I really need to get this world to work. Edited June 22, 2017 by Citrus
Moderators AetherPirate Posted June 22, 2017 Moderators Posted June 22, 2017 Perhaps you could try updating mods in the old pack, using the versions in the new, and update forge as well. If you really want to put time into this, backup your world, and start walking it into the updated mods, one-at-a-time.
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