Jump to content
  • 0

Can mods be added to the Technic installer?


Question

Recommended Posts

  • 0
Posted

for technic (SSP):

[list type=decimal]

[li]Back up your shit.[/li]

[li]navigate to ~/appdata/roaming/.techniclauncher/technicssp[/li]

[li]find your favorite mods[/li]

[li]Back up your shit.[/li]

[li]add to the /mods folder, or if they need to modify base .class files, add to the modpack.jar, NOT minecraft.jar[/li]

[li]Back up your shit.[/li]

[li]try to start, look at the block ID mismatch errors, and hope you can fix it. There are like five block ID's left in Technic.[/li]

[li]Back up your shit.[/li]

[li]Pray, and search Google when you need to know how to resolve ID mismatches.[/li]

same thing for Tekkit, Yogbox, and Vanilla installations, ALL IN /.techniclauncher/

Things to check first:


  • [li]Back up your shit.[/li]
    [li]Of course, you need to have launched that version from the launcher at least once, so you have the corresponding folder and files.[/li]
    [li]Make sure the mod you want is compatible with Forge AND all the mods that you are using in the pack. So, basically, not BTW.[/li]
    [li]Back up your shit.[/li]
    [li]you need to be able to troubleshoot your own ID mismatches. If you can't, look it up on Google. IDResolver MAY be able to help you, but I don't know how nicely it plays with Technic.[/li]

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...