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Multiple forcefields cancelling each other out


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I'm running a server, and we recently got 2 seperate players with forcefields - 2 cores, 2 projectors. Whenever he (the other player) turns his on, my forcefield shuts down.

We are far away from each other, both forcefields are sufficiantly powered, but somehow there can only be 1 forcefield core running at a time.

Has anyone else experienced anything like this?

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