smithdog26 Posted February 5, 2013 Share Posted February 5, 2013 i keep getting this crash report ---- Minecraft Crash Report ---- // I let you down. Sorry Time: 05/02/13 20:35 Description: Exception in server tick loop java.lang.IllegalArgumentException: Too big view radius! at ik.<init>(SourceFile:144) at in.<init>(WorldServer.java:106) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:266) at ho.c(DedicatedServer.java:179) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_13, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 934677384 bytes (891 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB) JVM Flags: 2 total; -Xmx3G -Xms1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 2, allocated: 5, tallocated: 59 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 18 mods loaded, 18 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ICBM [iCBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Profiler Position: N/A (disabled) Player Count: 0 / 10; [] Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt) Link to comment Share on other sites More sharing options...
giovanni brocato Posted March 13, 2013 Share Posted March 13, 2013 I was trying to run my server on version 1.0.13 instead of 1.0.11 by replacing the mods in my server mods folder with the updated versions that are listed in the technic launchers voltz mods folder, and what happend was this crash report so i copied and pasted it for you to see. Need help please. ---- Minecraft Crash Report ---- // Why is it breaking Time: 3/13/13 4:31 PM Description: Exception in server tick loop cpw.mods.fml.common.MissingModsException at cpw.mods.fml.common.Loader.sortModList(Loader.java:238) at cpw.mods.fml.common.Loader.loadMods(Loader.java:461) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_10, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 780228728 bytes (744 MB) / 1037959168 bytes (989 MB) up to 3113877504 bytes (2969 MB) JVM Flags: 2 total; -Xmx3G -Xms1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 19 mods loaded, 19 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded FML [Forge Mod Loader] (coremods) Unloaded Forge [Minecraft Forge] (coremods) Unloaded CodeChickenCore [CodeChicken Core] (coremods) Unloaded NotEnoughItems [Not Enough Items] (coremods) Unloaded AssemblyLine [Assembly Line] (AssemblyLine_v0.2.5.75.jar) Unloaded AtomicScience [Atomic Science] (AtomicScience_v0.3.7.148.jar) Unloaded BasicComponents [basic Components] (BasicComponents_v1.2.5.337.jar) Unloaded BlastCraft [blastCraft] (Blastcraft_v0.6.1.29.jar) Unloaded ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.4.2.jar) Unloaded LiquidMechanics [LiquidMechanics] (Fluid-Mechanics_v0.2.7.16.jar) Unloaded ICBM [iCBM] (ICBM_v1.0.4.140.jar) Unloaded ICBM|Explosion [iCBM|Explosion] (ICBM_v1.0.4.140.jar) Unloaded Mekanism [Mekanism] (Mekanism-v5.2.3b2.jar) Unloaded MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.3b2.jar) Unloaded MekanismTools [MekanismTools] (MekanismTools-v5.2.3b2.jar) Unloaded ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.1-108.jar) Unloaded Railcraft [Railcraft] (Railcraft_1.4.7-6.15.3.0.jar) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt) Link to comment Share on other sites More sharing options...
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