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voltz server crash: help please


smithdog26

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i keep getting this crash report

---- Minecraft Crash Report ----

// I let you down. Sorry :(

Time: 05/02/13 20:35

Description: Exception in server tick loop

java.lang.IllegalArgumentException: Too big view radius!

at ik.<init>(SourceFile:144)

at in.<init>(WorldServer.java:106)

at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:266)

at ho.c(DedicatedServer.java:179)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_13, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 934677384 bytes (891 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB)

JVM Flags: 2 total; -Xmx3G -Xms1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 2, allocated: 5, tallocated: 59

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 18 mods loaded, 18 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

ICBM [iCBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Profiler Position: N/A (disabled)

Player Count: 0 / 10; []

Is Modded: Definitely; Server brand changed to 'fml'

Type: Dedicated Server (map_server.txt)

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  • 1 month later...

I was trying to run my server on version 1.0.13 instead of 1.0.11 by replacing the mods in my server mods folder with the updated versions that are listed in the technic launchers voltz mods folder, and what happend was this crash report so i copied and pasted it for you to see. Need help please.

---- Minecraft Crash Report ----

// Why is it breaking :(

Time: 3/13/13 4:31 PM

Description: Exception in server tick loop

cpw.mods.fml.common.MissingModsException

at cpw.mods.fml.common.Loader.sortModList(Loader.java:238)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:461)

at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)

at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)

at ho.c(DedicatedServer.java:64)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_10, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 780228728 bytes (744 MB) / 1037959168 bytes (989 MB) up to 3113877504 bytes (2969 MB)

JVM Flags: 2 total; -Xmx3G -Xms1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 19 mods loaded, 19 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded

FML [Forge Mod Loader] (coremods) Unloaded

Forge [Minecraft Forge] (coremods) Unloaded

CodeChickenCore [CodeChicken Core] (coremods) Unloaded

NotEnoughItems [Not Enough Items] (coremods) Unloaded

AssemblyLine [Assembly Line] (AssemblyLine_v0.2.5.75.jar) Unloaded

AtomicScience [Atomic Science] (AtomicScience_v0.3.7.148.jar) Unloaded

BasicComponents [basic Components] (BasicComponents_v1.2.5.337.jar) Unloaded

BlastCraft [blastCraft] (Blastcraft_v0.6.1.29.jar) Unloaded

ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.4.2.jar) Unloaded

LiquidMechanics [LiquidMechanics] (Fluid-Mechanics_v0.2.7.16.jar) Unloaded

ICBM [iCBM] (ICBM_v1.0.4.140.jar) Unloaded

ICBM|Explosion [iCBM|Explosion] (ICBM_v1.0.4.140.jar) Unloaded

Mekanism [Mekanism] (Mekanism-v5.2.3b2.jar) Unloaded

MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.3b2.jar) Unloaded

MekanismTools [MekanismTools] (MekanismTools-v5.2.3b2.jar) Unloaded

ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded

mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.1-108.jar) Unloaded

Railcraft [Railcraft] (Railcraft_1.4.7-6.15.3.0.jar) Unloaded

Profiler Position: N/A (disabled)

Is Modded: Definitely; Server brand changed to 'fml'

Type: Dedicated Server (map_server.txt)

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