SpaceManFive Posted March 16, 2013 Share Posted March 16, 2013 I am currently trying to design a rig for an adventure map, which will enable the function of a piston-powered door once power is flowing through a wire that sits in between redstone under pressure plates and the redstone connecting to the rest of the mechanism. I do not currently think this is possible, as I have tried using Logistics Wire to no avail; it only sends a signal and doesn't receive it. Unless there is something that can already do what I'm thinking of, would it be possible to add a new function to Logistics Wire, where flowing power causes it to bridge redstone signals adjacent to it? EDIT: Eureka! I've found a setup that works, but the Logistics Wire is not shutting off once power to it has been cut via Switch Wire, thereby causing the affected door to stay open indefinitely. Is there a bugfix for this planned, if it is not intentional? Link to comment Share on other sites More sharing options...
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