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Failed to start gameorg.lwjgl.opengl.openglexception


Question

Posted

Launcher Version: Launcher Build: 218

Operating System: Windows 7 Home Premium 64-bit

Java Version: Java 7 Update 17 32/64 bit

Antivirus Program: Microsoft Security Essentials

Description of Problem:

no matter what mod i try to launch/play it gets this error and i have tried updating lwjgl library and all the other things i can update.(have tried turning off Antivirus Program)

Error Messages:

Failed to start gameorg.lwjgl.opengl.openGLException: Invalid operation (1282)

Error Log:


---- Minecraft Crash Report ----

// You're mean.



Time: 22-03-13 14:07

Description: Failed to start game



org.lwjgl.opengl.OpenGLException: Invalid operation (1282)

	at org.lwjgl.opengl.Util.checkGLError(Util.java:56)

	at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)

	at net.minecraft.client.Minecraft.I(Minecraft.java:526)

	at net.minecraft.client.Minecraft.a(Minecraft.java:426)

	at asq.a(SourceFile:56)

	at net.minecraft.client.Minecraft.run(Minecraft.java:744)

	at java.lang.Thread.run(Unknown Source)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

	Minecraft Version: 1.4.7

	Operating System: Windows 7 (amd64) version 6.1

	Java Version: 1.7.0_17, Oracle Corporation

	Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

	Memory: 519784984 bytes (495 MB) / 680591360 bytes (649 MB) up to 3806593024 bytes (3630 MB)

	JVM Flags: 0 total; 

	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Suspicious classes: FML and Forge are installed

	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

	FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 20 mods loaded, 20 mods active

	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized

	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized

	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized

	CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized

	NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized

	mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized

	BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized

	AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized

	AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized

	BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized

	ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized

	Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized

	ICBM [iCBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized

	mod_InvTweaks [inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized

	Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized

	MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized

	MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized

	ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized

	mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-23.jar) Unloaded->Constructed->Pre-initialized

	Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized

	LWJGL: 2.4.2

	OpenGL: GeForce GTX 660/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation

	Is Modded: Definitely; Client brand changed to 'forge,fml'

	Type: Client (map_client.txt)

	Texture Pack: Default

	Profiler Position: N/A (disabled)

	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

3 answers to this question

Recommended Posts

  • 0
Posted

Toggle on the Console from the launcher settings button before you try and launch a mod pack , temporary fix , but it works for me.

  • 0
Posted

tried that, it did not help in my case.. same error though it did stay open for 5 seconds longer before showing the error.

  • 0
Posted

found out, some program that i use to optimize my pc was interfering with technic somehow.. i dont have the problem anymore..

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