thepenmen22 Posted May 4, 2013 Posted May 4, 2013 I've tried sooo many things. The main one everyone kept saying is put the files from optifine 1.5.1 into the modpack.jar. This was under the tekkitmain folder. Then when i launch tekkit, it does not have optifine. The game launches perfectly fine, and nothing is wrong. Do I need to delete the META-INF thing from the bin also? Because I have also tried that and it did not work. I have also tried to put the whole optifine 1.5.1 zip file into the mods folder...and of course that did nothing as well. Yes I am using the 1.5.1 optifine. There was only one 1.5.1 download from the main minecraft forum for 1.5.1. Yes I put the files from it into Roaming-.technic-tekkitmain-bin-modpack.jar. Could someone please help me? I really need optifine:(
thepenmen22 Posted May 4, 2013 Author Posted May 4, 2013 UPDATE: It seems that the optifine version 1.5.1 on the minecraft forums does not work. Someone else was having this problem as well. Until the dude fixes it, I went on the 9minecraft website and found an older version just to test it. And it works. The version that I used that worked was HD-B1-Standard-1.5.1.zip The method to do this is to drop the files from the zip folder into the bin and then into the modpack.jar Hope this will help someone!
gunsngrenades Posted May 4, 2013 Posted May 4, 2013 thepennmen22 do you also delete the META-INF in the modpack.jar?
thepenmen22 Posted May 7, 2013 Author Posted May 7, 2013 I did not delete mine, it works fine for me. But idk the inside stuff of tekkit so I wouldn't know.
Feekkee Posted May 7, 2013 Posted May 7, 2013 Thing i have done is to download optifine 1.5.1 U D1 and put all the files in modpack.jar and started the game with no problems
adambomb73 Posted May 24, 2013 Posted May 24, 2013 Thing i have done is to download optifine 1.5.1 U D1 and put all the files in modpack.jar and started the game with no problems Feekkee, did you copy all optifine files and perform a "replace all" in the modpack.jar folder? When I attempted this, the "FML is setting up minecraft environment" loading screen got stuck at the "Minecraft validated, launching..." step and wouldn't proceed further. I also tried removing the META-INF folder after it hanging the 1st couple of attempts, but that didn't resolve the issue either. Here's the crash report from my last attempt...depending on which optifine I tried some of the details changed between reports but the errors / issues on the reports were the same: ---- Minecraft Crash Report ---- // There are four lights! Time: 5/24/13 7:16 PM Description: Failed to start game org.lwjgl.opengl.OpenGLException: Invalid value (1281) at org.lwjgl.opengl.Util.checkGLError(Util.java:59) at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82) at org.lwjgl.opengl.Display.swapBuffers(Display.java:617) at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406) at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:732) at java.lang.Thread.run(Thread.java:680) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.1 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_45, Apple Inc. Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc. Memory: 32339688 bytes (30 MB) / 117288960 bytes (111 MB) up to 1606287360 bytes (1531 MB) JVM Flags: 1 total; -Xmx1536m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: LWJGL: 2.9.0 OpenGL: NVIDIA GeForce 8600M GT OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null META-INF concerns for all the previous posts: the Meta-INF file does exist in the default modpack.jar from technic. Best to just leave it. I tried it with & without in the above attempts, neither worked.
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