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Posted

I've tried sooo many things. The main one everyone kept saying is put the files from optifine 1.5.1 into the modpack.jar. This was under the tekkitmain folder. Then when i launch tekkit, it does not have optifine. The game launches perfectly fine, and nothing is wrong.

Do I need to delete the META-INF thing from the bin also? Because I have also tried that and it did not work.

I have also tried to put the whole optifine 1.5.1 zip file into the mods folder...and of course that did nothing as well.

Yes I am using the 1.5.1 optifine. There was only one 1.5.1 download from the main minecraft forum for 1.5.1. Yes I put the files from it into Roaming-.technic-tekkitmain-bin-modpack.jar.

Could someone please help me? I really need optifine:(

Posted

UPDATE:

It seems that the optifine version 1.5.1 on the minecraft forums does not work. Someone else was having this problem as well. Until the dude fixes it, I went on the 9minecraft website and found an older version just to test it. And it works. The version that I used that worked was HD-B1-Standard-1.5.1.zip

The method to do this is to drop the files from the zip folder into the bin and then into the modpack.jar

Hope this will help someone!

  • 3 weeks later...
Posted

Thing i have done is to download optifine 1.5.1 U D1 and put all the files in modpack.jar and started the game with no problems

Feekkee, did you copy all optifine files and perform a "replace all" in the modpack.jar folder? When I attempted this, the "FML is setting up minecraft environment" loading screen got stuck at the "Minecraft validated, launching..." step and wouldn't proceed further. I also tried removing the META-INF folder after it hanging the 1st couple of attempts, but that didn't resolve the issue either.

Here's the crash report from my last attempt...depending on which optifine I tried some of the details changed between reports but the errors / issues on the reports were the same:

---- Minecraft Crash Report ----

// There are four lights!

Time: 5/24/13 7:16 PM

Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:732)

at java.lang.Thread.run(Thread.java:680)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.5.1

Operating System: Mac OS X (x86_64) version 10.6.8

Java Version: 1.6.0_45, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 32339688 bytes (30 MB) / 117288960 bytes (111 MB) up to 1606287360 bytes (1531 MB)

JVM Flags: 1 total; -Xmx1536m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.9.0

OpenGL: NVIDIA GeForce 8600M GT OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

META-INF concerns for all the previous posts: the Meta-INF file does exist in the default modpack.jar from technic. Best to just leave it. I tried it with & without in the above attempts, neither worked.

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