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Possibility to port to MagicLauncher?


66jarjar66
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I'm trying to move the tekkit folders to a launcher I'm more comfortable using. However, some of the mods are giving an error on not having any mods inside. I found out this is because there is no .class files in the main folder inside the mod. Is there a way to move the mods without .class files to the modpack.jar?

More information:

The mods giving "no mods installed" are:

Atomic Science

MFFS

Simple Power Storage

Steve's Carts

TradeBooth

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