CheesPreist Posted September 8, 2013 Share Posted September 8, 2013 Launcher Version: 253 Operating System: Mac OSX 10.8.4 Java Version: 6 Antivirus Program: Description of Problem: I updated to Java 7 and after that it began to crash, over and over again. i realised that it doesnt work with java 7 so i downgraded back to java 6 and the original mac osx java. I am trying to work this out! Can someone please help me! Error Messages: Error Log: ---- Minecraft Crash Report ---- // I feel sad now Time: 9/8/13 6:22 PM Description: Failed to start game org.lwjgl.opengl.OpenGLException: Invalid value (1281) at org.lwjgl.opengl.Util.checkGLError(Util.java:59) at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82) at org.lwjgl.opengl.Display.swapBuffers(Display.java:617) at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407) at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:733) at java.lang.Thread.run(Thread.java:680) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Mac OS X (x86_64) version 10.8.4 Java Version: 1.6.0_51, Apple Inc. Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc. Memory: 33781776 bytes (32 MB) / 120008704 bytes (114 MB) up to 1606287360 bytes (1531 MB) JVM Flags: 1 total; -Xmx1536m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: LWJGL: 2.9.0 OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-8.12.47 310.40.00.05f01, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Link to comment Share on other sites More sharing options...
0 Eric Kim Posted September 8, 2013 Share Posted September 8, 2013 Look at the First Topic of Technic Launcher Bugs Link to comment Share on other sites More sharing options...
0 CheesPreist Posted September 8, 2013 Author Share Posted September 8, 2013 Look at the First Topic of Technic Launcher Bugs its not the same problem, i have tried the solution but it does not work. Link to comment Share on other sites More sharing options...
0 Hyrkali Posted September 11, 2013 Share Posted September 11, 2013 I'm also having similar problem (and the first post doesn't fix the issue). Could it be that the modpack we try to load (Diamond Dimensions in my case) require OpenGL 2.2+? I'm on 2.0 and CheesPreist is on 2.1..... Link to comment Share on other sites More sharing options...
0 Lethosos Posted September 11, 2013 Share Posted September 11, 2013 All I can suggest is to see about updating your drivers and checking the Platform options to see if "Increase Permagen" is enabled, as sometimes it's a memory issue despite having 64-bit Java. Link to comment Share on other sites More sharing options...
0 alec74847 Posted September 11, 2013 Share Posted September 11, 2013 I am having the same issue but my mac is not even half full. Link to comment Share on other sites More sharing options...
0 xTmason78x Posted September 15, 2013 Share Posted September 15, 2013 I have a problem where i can log into the launcher sometimes and when it loads the mod pack it crashes. I have tried every mod pack and some custom and all crash. Any help? Link to comment Share on other sites More sharing options...
0 Crakiie Posted September 17, 2013 Share Posted September 17, 2013 i had this problem before then i tried this http://www.youtube.com/watch?v=75LQonZUsFI then it worked but it was upside down so i had to use fullscreen as a temporary fix Link to comment Share on other sites More sharing options...
0 hawks008 Posted September 22, 2013 Share Posted September 22, 2013 Check my post in this thread for a possible fix. From what i have been hearing on java forums is that when you upgrade on OSX > 10.7 it messes up the java 6 location and the only way to fix it a format or creating a launch script that forces a Java 6 Launch for that session only. Link to comment Share on other sites More sharing options...
Question
CheesPreist
Launcher Version: 253
Operating System: Mac OSX 10.8.4
Java Version: 6
Antivirus Program:
Description of Problem:
I updated to Java 7 and after that it began to crash, over and over again.
i realised that it doesnt work with java 7 so i downgraded back to java 6 and the original mac osx java.
I am trying to work this out!
Can someone please help me!
Error Messages:
Error Log:
---- Minecraft Crash Report ----
// I feel sad now
Time: 9/8/13 6:22 PM
Description: Failed to start game
org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)
at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 33781776 bytes (32 MB) / 120008704 bytes (114 MB) up to 1606287360 bytes (1531 MB)
JVM Flags: 1 total; -Xmx1536m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
LWJGL: 2.9.0
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-8.12.47 310.40.00.05f01, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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