ProTayToe Posted October 21, 2013 Share Posted October 21, 2013 Hello, me and a couple of friends started a little Tekkit game using the built-in LAN option with the port opened. All was going well until everyone got kicked except from me, the host. Every time anyone tried to join id get the "[iNFO] [sTDOUT] Memory connection overburdened; after processing 2500 packets, we still have (number) to go!" error which causes everyone to get "End of stream". I did a little debugging by creating a backup of the world, then deleted each file separately and tried to connect each time until I came across the "DimensionalDoorsData" and "DimensionalDoorsDataOLD" file. After deleting this, everyone could finally rejoin but now we cannot explore dimensions D: The thing that's really bugging me is, none of us had actually entered a dimension before or after the error and it makes me want to know what caused the error. Maybe a new surface door found or something? Does any body know if its possible to recreate all the existing dimensions or does the generation not calculate from the seed? I tried to recreate my world using the seed and the co-ords of the doors didn't contain them. I also tried a few commands but they didnt seem to do anything. Oh and a quick note... I can replace the file and access the dimensions but then no one could join. The only other thing i could do is go round creating dimensions in each gate. (TL;DR My DimensionalDoorsData folder causes people to get "End Of Stream" is there any fix?) I know this isn't really the area for bug reports but I'm not really reporting this as i just need help to possibly recreate my dimensions. Link to comment Share on other sites More sharing options...
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