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Title: Tekkit crashing with optifine

Version: 1_0_3

OS: Mac OS X Version 10.6.8

Java Version: 1.6

Description of Problem:

Tekkit crashes when optifine is installed, but not when I dont have optifine

Error Messages:

---- Minecraft Crash Report ----

// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 12/11/13 1:40 PM

Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Thread.java:680)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.6.8

Java Version: 1.6.0_51, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 33059672 bytes (31 MB) / 99094528 bytes (94 MB) up to 1065025536 bytes (1015 MB)

JVM Flags: 2 total; -Xmx1024m -XX:MaxPermSize=128m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.9.0

OpenGL: ATI Radeon HD 4670 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Error Log:


---- Minecraft Crash Report ----

// Hi. I'm Minecraft, and I'm a crashaholic.



Time: 12/11/13 1:40 PM

Description: Failed to start game



org.lwjgl.opengl.OpenGLException: Invalid value (1281)

 at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

 at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

 at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

 at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

 at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

 at net.minecraft.client.Minecraft.run(Minecraft.java:733)

 at java.lang.Thread.run(Thread.java:680)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

 Minecraft Version: 1.5.2

 Operating System: Mac OS X (x86_64) version 10.6.8

 Java Version: 1.6.0_51, Apple Inc.

 Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

 Memory: 33059672 bytes (31 MB) / 99094528 bytes (94 MB) up to 1065025536 bytes (1015 MB)

 JVM Flags: 2 total; -Xmx1024m -XX:MaxPermSize=128m

 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

 Suspicious classes: FML and Forge are installed

 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

 FML: 

 LWJGL: 2.9.0

 OpenGL: ATI Radeon HD 4670 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.

 Is Modded: Definitely; Client brand changed to 'fml,forge'

 Type: Client (map_client.txt)

 Texture Pack: Default

 Profiler Position: N/A (disabled)

 Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

1 answer to this question

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