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perpetual blank (white) window during load.


Question

Posted

Title: perpetual blank (white) window during load.

Version: 1_0_4

OS: win 7 professional 64 bit fully updated.

Java Version: 7 Update 45 (build 1.7.0_45-b18) 64 bit

Description of Problem:

After launching the game, I see the title splash screen, followed by a blank white window that never changes. (Longest time allotted 25 min.) I uninstalled and reinstalled the launcher and hexxit. It loaded and worked fine. Later, when I tried to load the game, it happened again. Several attempts, with long waits, but no joy. Going to reinstall again, but there's got to be something going sideways here.

Error Messages:

No message pops up, the window simply never changes.

Thank you in advance, btw, for any/all efforts of the internets in giving advice here.

Error Log:


2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_shiny.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_silver.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_stone.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_villager.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/slime_blue.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/sort_leaves.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/time_leaves.txt

2014-01-04 19:14:36 [iNFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/trans_leaves.txt

2014-01-04 19:14:37 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/items/shadowBlade.png, but that file does not exist. Ignoring.

2014-01-04 19:14:38 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/natura/textures/items/_bowl.png, but that file does not exist. Ignoring.

2014-01-04 19:14:40 [iNFO] [sTDERR] Exception in thread "Minecraft main thread" java.lang.OutOfMemoryError: Direct buffer memory

2014-01-04 19:14:40 [iNFO] [sTDERR] at java.nio.Bits.reserveMemory(Unknown Source)

2014-01-04 19:14:40 [iNFO] [sTDERR] at java.nio.DirectByteBuffer.<init>(Unknown Source)

2014-01-04 19:14:40 [iNFO] [sTDERR] at java.nio.ByteBuffer.allocateDirect(Unknown Source)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.Texture.func_94278_a(Texture.java:313)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.Texture.<init>(Texture.java:140)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.Texture.<init>(Texture.java:100)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.TextureManager.func_94261_a(TextureManager.java:160)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.TextureManager.createNewTexture(TextureManager.java:118)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.texture.TextureMap.func_94247_b(TextureMap.java:112)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderEngine.func_94152_c(RenderEngine.java:522)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderEngine.func_78352_b(RenderEngine.java:433)

2014-01-04 19:14:40 [iNFO] [sTDERR] at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:258)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:479)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

2014-01-04 19:14:40 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)

2014-01-04 19:14:40 [iNFO] [sTDERR] at java.lang.Thread.run(Unknown Source)

2014-01-04 19:16:59 [iNFO] [sTDOUT] Exiting mod pack

AL lib: (EE) alc_cleanup: 1 device not closed

Could not locate symbol glVertexWeighthNV

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