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How do fix voltz in a modpack?


Brain_Dawgs

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I am currently using ScarcrowKrone's moonquest modpack, and I have run into issues concerning voltz.  Apparently, the mod creator messed up the turrets.  The turret base is available, but the guns themselves are sort of removed from the mod (they appear in NEI as blocks that cannot be placed).  Also, I can't seem to use the wrench to unify 3 x 3 reactor turbine groups, and the fusion reactor itself doesn't seem to work. 

 

Is there some way I can force voltz into its original form to see what happens?  Or has anyone else encountered this and successfuly repared it?

 

P.S. Sorry about the heinous gramer in the title.  I just noticed. :/

Edited by Brain_Dawgs
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