Jump to content

Turning off mods crashes the server?

Recommended Posts

So, I wanted to try running a map without Equivalent Exchange for a bit. I went into Modloader in config and in jar/config and swapped EE to "off" in the config files for modloader. I then told the server to make a new world to be the default world (it had its own name)

This caused the server to crash on startup.

I have Multiverse2 Core, Portals, Netherportals, and Inventories. Perhaps it is loading my default world files, and then finding items from a mod that is turned off?

I'll pastebin the error log in a moment when I swap over to my desktop.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...