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ChopTree seems to be messing with DamageValues (Video)


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that's where you're wrong dude, it's not just a visual. If you're holding a chainsaw, and you chop down a tree, then it will look like it was never used. When you chop another tree down, it takes 10x as long because the chainsaw "has no power" until you pick it up and put it down again. I've been trying to figure this out. It's very annoying.

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