carlk5555 Posted July 6, 2014 Posted July 6, 2014 I know this issue has been fixed in minecraft 1.6.4 but since tekkit lite is 1.4.7 I still have this problem. Since the mobs load before the chunks the animals or other mobs sometimes can walk through walls or fences or get stuck in walls. Is there anyway this could be fixed in tekkit lite? Does anyone know exactly what Mojang did to fix this issue? I would imagine have the mobs load after the terrain but how hard would it be to change that? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.