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Posted

Hello,

 

I'm using Applied Energistics for my storage/crafting.

 

I'm setting up a wheat farm with Steve's Cart, and I would like to empty automatically the Cargo Manager (easily done, ME import bus) while keeping in it a certain amount of coal and seeds (half a stack for example).

 

But I don't see how to do it. I tried:

  • a ME Interface, but items stays in it
  • a ME export bus, it fills up the cargo with both coal and seeds
  • logistics pipes, but didn't manage either. (maybe I missed something).

 

Has someone an idea on how to realize that?

Posted (edited)

Hello,

 

I'm using Applied Energistics for my storage/crafting.

 

I'm setting up a wheat farm with Steve's Cart, and I would like to empty automatically the Cargo Manager (easily done, ME import bus) while keeping in it a certain amount of coal and seeds (half a stack for example).

 

But I don't see how to do it. I tried:

  • a ME Interface, but items stays in it
  • a ME export bus, it fills up the cargo with both coal and seeds
  • logistics pipes, but didn't manage either. (maybe I missed something).

 

Has someone an idea on how to realize that?

 

ME Subnetwork.

Is the Cargo Manager (I don't have practice with it) considered an inventory? If yes you can set an ME supplier subnetwork with the Cargo Manager in the place of the Ender Chest with some modification to suck out everything other than coal and seeds to the main network.

 

Check in creative with a ME network without drives, with a storage bus placed beside the Cargo Manager. Place something in the Cargo Manager and check if it is available in the terminal.

 

Edit: I just checked and the Cargo Manager works as an external storage for the ME Network.

 

P.S. Those carts are pretty

Edited by bochen415
Posted

Thread title was a bit misleading to me btw. Took it along the lines of /gamerule keepInventory, rather than a technical setup question in relations to Steve Carts.

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