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Tekkit server 3.0.4 Changing seeds?


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Everytime on start up of my world the seed randomly changes.. I have a world that was running the bluebirds seed it is set to be bluebirds in the config. Yet! when the server restarts it assigns the world a completely different seed and ignores the config's settings. Im running the default tekkit server set up you download on the launcher page.

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Posted

Having the same persistent problem, if server crashes and I have to restart, the seed changes.

Any idea's on how to stop this?

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Posted

Note: only happens with multiple world scenario... Dunno if this is a world portal or a tekkit side bug. Temporary fix to problem for all worlds to hold the same seed by assigning in server.properties file lol

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Posted

I have this issue also. Multiple world files, every world does it. Even flatworld does it except it's flat. It'll generate a random biome in the middle of the world that only fits ONE chunk. I've had a snow biome load in the flat world in a single chunk that didn't get explored by a user prior to going to it. Totally weird. Does this only happen with multiworld plugins?

WTF is wrong with multiworld plugins and tekkit...FOR REAL?? IC2 rotation of machines with multi-world...now this too?!

I'm starting to think that tekkit is not designed to support multi-world...you guys need to get this multiworld stuff fixed. Get rid of the code or implement a mulitworld code directly into tekkit and stop relying on a plugin to allow it because the plugins are breaking it epically...but WE WANT MULTIWORLD SUPPORT!

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Posted

I have a solution!! All you have to do is stop the server from running, the delete 'world' , 'world_nether' and 'world_the_end', change your seed to whatever you want in the 'server properties' file, and run your server!!! :D

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