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erima

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Everything posted by erima

  1. I was contemplating playing in Adventure mode, which, if you haven't followed the progress of it, now basically means that you need the specific tool to get the resource. No shovel, no dirt. No axe, no wood. It seems like it will encourage looting and adventuring even more, and keep ore gen from being too powerful.
  2. I agree with this sentiment, though I think ore generation should be scaled back a bit. Make diamonds, etc in the lower 40. Hexxit may be more focused on adventuring like in D&D, but there's nothing wrong with branch mining in D&D either. IE - I've not seen too many diamonds sticking out of rocks in D&D. Building a diamond sword should be about the same difficulty as getting one out of a chest in a room full of baddies - the gameplay is just different.
  3. I've found Hexxit to have some challenging mobs. In fact I'm getting my butt handed to me. But an interesting thing I think is happening: the one-off mobs disappear and it get easier each time. I think my bed is outside of the chunk and when I died I'd run back to the Necromancer's tower. Each time I died fewer enemies were there, after two times the necromancer was gone altogether. Sweet. Now I get his fort. Complete with some weird rift that constantly spawns in endermen. So it's been kind of easy by mistake. I'm deliberately staying clear of the fortifications so that when I can challenge them it's not so cheaty. I just wish that the context-specific mobs stayed around long enough for me to break their unholy bones.
  4. I also had this problem. It works on my user account but not my sons, where this error pops up. I installed another version of this in ~/Applications (in his user folder) and it works fine. So if you have multiple users on your computer and it works for one and not another, try that.
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