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deathrat

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Everything posted by deathrat

  1. Will do when I get a little more working.
  2. Yep, this is me. It is it's own mod, I just require PowerCrystalsCore because I use his awesome updater, and I addded support for MFR. The only thing really done right now is the Rice which drops Rice Husks which are useable as a fuel and fertilizer, or can be crafted into uncooked rice which can then be cooked. The boiler and wok are in the game but don't have any actual functionality and can't be crafted yet.
  3. Launcher Version: it says hello Operating System: HELP Java Version: PLEASE Antivirus Program: windows 2000 Description of Problem: I DONT KNOW WHY I OWN MINECRAFT Error Messages: Error Log:
  4. they should pick on someone their own size

  5. also lua isn't programming
  6. Re: Modding, Or: How I learned to stop sucking and read the fucking sticky. done, thanks for the criticism.
  7. Re: Modding, Or: How I learned to stop sucking and read the fucking sticky. Right, I just thought it's probably better for someone to start using one as it gives people more feedback while they're coding rather than them have to wait for it to recompile only to get a syntax error.
  8. First things first, in order to make a mod you'll need to know Java. Java is a programming language(not to be confused with JavaScript), and a good starting point to learning Java is here. After you've read through that and get the idea of programming, you will probably want an IDE(Integrated Development Environment), although it isn't required. A couple of popular IDEs for Java are NetBeans, Eclipse, and IntelliJ. I personally use and recommend Eclipse because it works right out of the box with MCP. Alternatively, you can code without an IDE using your favorite text editor like Notepad++, Vim, or even the default text editor that comes with your OS like Notepad, you just won't have all the extra features an IDE brings(a lot of which you probably won't even need if you're a beginner programmer). Next, you will need MCP(Minecraft Coder's Pack), which can be found here, extract the contents of the zip into a folder and read the README-MCP.txt file inside of the docs folder for further instructions. Now, listed below are a few recommended Tutorials, I highly recommend you use Forge in your mods, as it insures maximum compatibility with other mods. Creating Mods with Minecraft Forge by Methuselah96 Modding from Scratch by mDiyo Advanced Modding Tutorials by TheInstitution And for when you're ready to make the dive into developing a mod for SMP: Forge Networkmod and FML(Forge ModLoader) and how to port from MLMP by AtomicStryker Now, when you're done reading all that, if you have any questions, feel free to ask them in this subforum, but PLEASE make sure it wasn't already answered in one of the tutorials, or forever regret the day you earned the dreaded pink name.
  9. deathrat

    "Quake speed"?

    I'm not sure off the top of my head exactly how to replicate this, but fortunately the Quake source code was released so it may be possible to get an idea by referring to that. I'd look into doing it if I was a little less busy right now, but I'll keep a note to look into it in the future.
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