
herrozerro
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Everything posted by herrozerro
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Found it: I:block.hidden=474
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do you know where I can find this setting? I cant seem to fins anything with "ID=0", "Tracking".
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Here is a video of the issue. This isn't even about the harvester anymore it seems like my bid trees are broken or something.
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Hello All! I am running into an issue and I was wondering if you all had ideas. I am trying to setup a MFR tree farm, I have a harvester, a planter and a conveyor belt. I am powering it all with a redstone energy conduit. Here is the issue, I have planted a 3x3 square of jungle saplings and bonemealed it to grow a 2x2 tree. the harvester then processes the tree and the planter replants. however after that the trees just wont grow. I have tried bonemealing it with a whole stack and nothing. I notice that it seems like nothing will grow in the proximity of the harvester. I can get individual saplings to grow about 2-3 blocks outside of the 3x3 harvester area. The only additional mods we have added are Thaumcraft, Railcraft, Secret rooms and bibliocraft. I have seen other threads on tree issues with wraith lamps, but we are doing this outside and not using any kind of artificial lighting. Could there be an issue with MFR or treecapitator? thanks!
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Modifyworld and PermissionsEx problems
herrozerro replied to DarkRender's topic in Tekkit Classic Discussion
Okay, that seemed to work, but there is a slight issue when i try to put .126:?*, it takes 1268 away as well. What did you change? Did you just tab everything over? -
Modifyworld and PermissionsEx problems
herrozerro replied to DarkRender's topic in Tekkit Classic Discussion
I am having a hard time disabling items. I have a default group with -modifyworld.* and they work but if I were to add -modifyworld.items.have.3 to my members group everyone can still have dirt. here is my permissions file: http://pastebin.com/JmxQQ26j i dont understand why -.modifyworld.* works but nothing more specific works. here is my modify world config as well. http://pastebin.com/JY3H9dHL -
Hello all! I have had a small tekkit server for a few months now and it's been just a few close friends playing with everything enabled but it became boring as unlimited EE and high end IC2 stuff seems to take the meaning out of survival. Anyways I digress. Long story short we are now looking to restart the server with a lot disabled and also balanced a bit so we can have a decent server for when we expand for more people. what I have so far banned is: Removed from Equivalent Exchange: Energy Collectors - Free Items Catalytic Lens - Block breaking Destruction Catalyst - Block breaking Hyperkinetic Lens - Block breaking Mercurial Eye - Spamming materials Ring of Ignition - Lots of fire Ring of Arcana - Lots of fire Volcanite Amulet - Spam lava Nova Catalyst - Huge explosion Nova Cataclysm - Huge explosion Infernal Armor - Spammable explosions Abyss Helmet - Spammable lightning bolts Zero Ring - Making snow Evertide Amulet - Spam water Red Matter Tools Dark Matter Tools Removed from Industrial Craft Quantum Armor - Nigh Invincibility isn't what we are going for. Nano Armor - Nigh Invincibility isn't what we are going for. Removed in general Chunk Loaders - Mod or Admin use only. Now thats not to say that some of these items wont be unlocked in time or anything but is there anything else that in general can mess up an economy or survival gameplay? Also I am looking into some plugins like towny or factions to encourage a sense of community and cooperation, what would you recommend?
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Tekkit - Nuclear Reactor SAFE AND EFFICIENT.
herrozerro replied to Jamie Thorley's topic in Tekkit Classic Discussion
i find this to be much more effecient, even though it's a mk1-13 http://bit.ly/OlOMAk -
after even installing dynmap still nothing... oh well. more exploring for us!
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Just another quick question but are these removed by some mod or something? Ever since I started our server and across multiple worlds we have never seen an NPC village (Vanilla not millinare). Are we just unlucky with spawns? Not exploring enough? What about abandoned mineshafts as well? it seemed like in SSP i was tripping on them in every single ravine, now never see them in SMP. thanks!
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I remember a while back i read something when tekkit upgraded last time that everything in alchemy bags would be lost, is that the same this time?
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Launcher/pack Version: 1.0.1.3, 3.0.3 Operating System: windows 7 32bit Version of Java: 7.5 Description of Problem: Whenever I try to run any SMP commands I get an error. Error Messages: In game: An internal error occurred while attempting to perform this command form the console: >15:29:02 [WARNING] Unexpected exception while parsing console command org.bukkit.command.CommandException: Unhandled exception executing command 'list' in plugin CommandBook v1.7 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at forge.bukkit.ForgeCommandMap.dispatch(ForgeCommandMap.java:54) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:491) at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:487) at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:602) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:570) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.NullPointerException at com.sk89q.commandbook.CommandBookPlugin.onCommand(CommandBookPlugin.java:244) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 8 more Link to pastebin of log: N/A I have tried several things like updating world edit to the latest version and a few other things but i cannot seem to still run any commands.
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Probably . I guess this was an older thread so i was hoping there would be a solution.
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I have just installed this mod and it seems to be working except for the crawling under blocks, i keep taking damage and cant get insode 1x height openings. anyone else having this issue?