Hey guys, wondering if you can wrap your heads around this. I've gone at it every angle I can think of/find info about and nothing has worked.
I have a very odd type of lag on my client. I've determined it's my client only, not my user, but my computer. In and around my Tekkit Lab with all of my machines it's FINE, no problems at all, runs like it should. But when I leave this area, the game lags out to hell. We're talking <5FPS max. The lag will disappear if I return to my base but will return if I leave again. It's odd, as I can find certain lines that make huge lags spikes if I step over them.
Strangely, if I close my client (not just disconnect/reconnect) and restart it this will fix it momentarily for the chunk I am in. Say I disconnect in a laggy area and reconnect, that laggy area will run perfectly fine as long as I don't leave it, then the previous symptoms will return.
In another twist, I found that in trying to fix this problem deleting the .minecraft and .techniclauncher folders from appdata stopped the problem for the first time I logged in only. The next time I logged in I was back a square one.
There has been lag on the server before, but it was never this persistent or detrimental to my gameplay.
Now, to save you a bit of time, unsuccessful things I have tried:
restarting - duh
starting a new server and replacing on the world files
disabling the computercraft mod to eliminate my shoddy coding
uninstalling/reinstalling Java (currently running 64 bit version 7 update 4, one update ahead of server)
removing some redstone (use of redstone on server is minimal, and near the lab, so I'm stumped, there are a few wireless redstone transmitters)
/remove items -1 using worldedit or worldguard, whichever - we did have a problem with a transmutation tablet that dropped items in the area I'm currently trying to build in
Please, any ideas, as I'm all out...