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Catolh

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  • Birthday 03/14/1984

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  1. Are you using a compatible bukkitforge version?
  2. Metallurgic infuser. Smelt some coal to make compressed carbon and fill it into the metallurgic infuser first slot. Then you make some enriched iron, and put it into the second slot of the infuser. This makes steel dust http://voltzwiki.com/wiki/Metallurgic_Infuser
  3. Are there any solutions for this memory leak?
  4. Excuse me, but i see threads like this pop up a lot, but i do not see any methods of banning this kind of stuff. Do i have to go in to the permissions in forge? Or are there console commands to ban certain things from being Created/spawned? I experimented with Block ID's in the config files of the modifications within tekkit lite, but that didnt seem to work at all.
  5. I want to ban crystal chests as they cause quite a bit of lag for some players on my server.
  6. Yes, but where do i ban it? What config file am i doing this in? The way i did it before was to open the config file for ironchests and just changing the number 181 to 0. There are no entries for 181:5, just the one "181".
  7. Is there a easy way of banning items? I've tried changing Block ID's, but if i am to ban the Crystal chest in the ironchests mod, i change the Block id for 181 to 0 or something, causing all other chests in the mod to be banned as well. I wish to have all chests except the Crystal chest.
  8. Has anyone else noticed the chunk loading taking longer after each update from 0.5.2 up to 0.5.7 ? It has come to a point where my mates are unable to open chests or do almost anything at all if someone is around exploring the world , and this was not the case when we were at 0.5.4 and below. I also noticed slower chunk loading in singleplayer just now.
  9. So i have been having troubles after i placed two ic2 machines in creative while i was on 0.5.6. I was in creative mode and i middlemouse click copied my singularity extractor and my induction furnace. Right after i placed them i crashed. The ones i copied was placed while i was on 0.5.4. I have been trying to remove them in MCEdit but i am still crashing. I have also tried to revert to 0.5.4 but i am still crashing as i load the chunks of the area where i placed the two machines, even if they do not exist in the map anymore. Has anyone experienced anything like this? Here is the client crash.txt http://pastebin.com/Dq4sWFLK
  10. Title: Forgemodloader crash Version: 0.5.1 OS: Windows 7 Java Version: 7 update 11 Description of Problem: placed ic2 machines in creative mode. More specifically the singularity Extractor and induction furnace *update* I wish to add that i middlemouseclick/copied the machines that was already placed in my 0.5.2 world, so the block id's have probably changed somewhere along the line. Error Messages: -- Head -- Stacktrace: at ic2.advancedmachines.common.BlockAdvancedMachines.isActive(BlockAdvancedMachines.java:232) at ic2.advancedmachines.common.BlockAdvancedMachines.d(BlockAdvancedMachines.java:49) at bbb.a(RenderBlocks.java:4447) at bbb.q(RenderBlocks.java:4221) at bbb.b(RenderBlocks.java:502) at baj.a(WorldRenderer.java:227) at bav.a(RenderGlobal.java:1536) at ban.a(EntityRenderer.java:1102) -- Affected level -- Error Log: [WARNING] Failed to handle packet for 192.168.1.1: java.lang.NullPointerException java.lang.NullPointerException at ic2.advancedmachines.common.BlockAdvancedMachines.a(BlockAdvancedMachines.java:193) at vq.placeBlockAt(ItemBlock.java:208) at vq.a(ItemBlock.java:97) at ur.a(SourceFile:88) at ir.a(ItemInWorldManager.java:424) at iv.a(NetServerHandler.java:578) at fk.a(SourceFile:58) at cg.b(TcpConnection.java:458) at iv.d(NetServerHandler.java:136) at iw.b(NetworkListenThread.java:57) at ht.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703) at ho.r(DedicatedServer.java:269) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849)
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