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Shazzi2k

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Everything posted by Shazzi2k

  1. I am having this same problem mate. Did you use a world editor on your modded worldmap? If so it will be chunk errors. Not sure if it is recoverable.
  2. Hey guys, i am having trouble with installing a mod. The problem is the block IDs. I am having trouble finding the appropriate block ID ---- Minecraft Crash Report ---- // Oops. Time: 07/02/13 15:05 Description: Failed to start game java.lang.IllegalArgumentException: Slot 200 is already occupied by xcompwiz.mystcraft.BlockBookstand@155f6f78 when adding co.uk.flansmods.common.BlockGunBox@2c8f3a3e at amq.<init>(Block.java:326) at akb.<init>(BlockContainer.java:11) at co.uk.flansmods.common.BlockGunBox.<init>(BlockGunBox.java:26) at co.uk.flansmods.common.FlansMod.load(FlansMod.java:206) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:456) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:744) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_09, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 378286192 bytes (360 MB) / 807665664 bytes (770 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 1 total; -Xmx2048m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 83 mods loaded, 83 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Core [buildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized ImmibisCore [immibis Core] (immibis-core-52.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized OmniTools [OmniTools] (OmniTools-3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized IC2 [industrialCraft 2] (industrialcraft-2_1.115.208-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized->Initialized AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized->Initialized BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-3.2.3.23.zip) Unloaded->Constructed->Pre-initialized->Initialized CustomSpawner [DrZhark's CustomSpawner] (custom-mob-spawner-mod.zip) Unloaded->Constructed->Pre-initialized->Initialized DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized FlansMod [Flan's Mod] (Flans Mod 2.0.3 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized->Errored Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized ICBM [iCBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_InvTweaks [inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized IronChest [iron Chest] (ironchest-universal-1.4.7-4.5.4.217.zip) Unloaded->Constructed->Pre-initialized->Initialized LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.81.jar) Unloaded->Constructed->Pre-initialized->Initialized Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized MFReloaded|CompatSoulShards [MFR Compat: SoulShards] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized NetherOres [Nether Ores] (NetherOres_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized PortalGun [Portal Gun] (PortalGun1.4.7v2.zip) Unloaded->Constructed->Pre-initialized->Initialized Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized PowerConverters [Power Converters] (PowerConverters_2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized StevesCarts [steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized ThermalExpansion|NEI [NEI] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized Tubestuff [Tubestuff] (tubestuff-52.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized LWJGL: 2.4.2 OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Sphax PureBDCraft 64x MC14.zip Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
  3. Ahh! i have found out the reason. I am running a merged pack of Tekkitlite&Voltz. There are some slight receipe changes which are pretty cool. example. When making missile modules instead of coal you require a bucket of fuel. I just used the standard oilrefine setup.
  4. You can merge, Voltz onto the tekkitlite pack. I have made a video guide and a stepbystep document and links to the required files. I have been playing with this merge with my clan mates for a week now. Its great XD
  5. Hey guys, thanks to a little help from TheTekkitGuy, I have uploaded a videoguide on how to merge Voltz & Tekkitlite together so you can enjoy both mods together. The guide has steps on to merge the mods for both singleplayer and multiplayer servers. Hope it helps.
  6. Hey guys, thanks to a little help from TheTekkitGuy, I have uploaded a videoguide on how to merge Voltz & Tekkitlite together so you can enjoy both mods together. The guide has steps on to merge the mods for both singleplayer and multiplayer servers. Hope it helps.
  7. I have scoured google and searched the forums but i cannot find any information regarding this subject. It is strange as it is a required componant to making missiles. Can anyone shed anylight for me on this subject?
  8. Well i chose here as its all about modding, which is what my post is about.
  9. Hey guys i am new to the forum and i am unsure if my post belongs here. I have played tekkit now named tekkitclassic for a looooooooooong time with my friends. After the new update we decided to played tekkitlite with mc1.4.7. We were also playing Voltz and enjoyed them both very much so my merged them and they are running on tekkitlite. However i was wondering if there is another mod with has automated defence turrets like in the turret mod which could be also merged onto our Voltz&tekkitlite server and client. i can only find a turretmod that uses 1.2.5 which i doubt will be compatible with 1.4.7. Here is a quick run down of what we have on our server Tekkitlite v0.5.7|1.4.7 merged with Voltz v1.0.11|1.4.7 Its great as it has all aspects of our beloved tekkit on an updated version of MC minus the bullcrap easymode of EExchange and all the benefits of Voltz. However can anyone assist me on finding a compatible automated turret mod which i can merge onto these other great mods.
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