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Jinn

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  1. oh and thank you Ralph_Anthony for providing the only *written example i've seen of the file structure to use. Very helpful for those of us who don't really get it from the videos (or who can't watch videos at, say, work......)
  2. CapitalE, I had this problem too, you probably zipped up the folder that *contains* /coremods and /mods in it, instead of zipping up just those folders in a zip. the way to check this is after you zip it, open it up in winRar or winZip and you should see /coremods and /mods folders at top level, NOT another folder between top level & those. For example in your case you need StarkReloaded.zip which has in it: /coremods /coremods/GuiAPI-0.15.2-1.4.6.jar /mods /mods/CustomMobSpawner 1.10.zip /mods/DrZharks MoCreatures Mod v4.4.0.zip instead you probably have StarkReloaded.zip which has in it: /StarkReloaded/coremods /StarkReloaded/coremods/GuiAPI-0.15.2-1.4.6.jar /StarkReloaded/mods /StarkReloaded/mods/CustomMobSpawner 1.10.zip /StarkReloaded/mods/DrZharks MoCreatures Mod v4.4.0.zip (obviously my example is for Mo' Creatures mod and not for your stuff) if you are doing this right already, then I'm going to guess it could be a bug with Mac + Technic custom mod pack loader install feature- you might get a friend on windows to help you debug it, by loading your client mod pack. Also note, if anyone is using this to install MoCreatures, since 0.5.3 when they updated to forge 499 it doesn't work.. so you have to stay on 0.5.2 until Mo Creatures is updated for forge 499
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