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About Bloodmorphed

  • Birthday 01/01/1992

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  1. Oh wow I thought I was zipping it not archiving it, zzzz
  2. So I am trying to create a 1.8 modpack, which I have. But for some reason I can't get it to install via the technic pack. https://www.dropbox.com/s/z0f7yt639rjqdq8/fever1.8.rar?dl=1 There is the direct download to the pack. http://api.technicpack.net/modpack/fc-fever18 heres the link to it in the platform... I have it hidden ATM.
  3. I just recently downloaded Tekkit and the sound isn't working. I'm not TOO worried about it as I'll have pretty loud music playing over it anyways.But it would be nice to hear it when I need to, though. Any suggestions? Or mind someone posting the sound files from your version (I'm using the latest rec. version) EDIT:::!!!:::!!!::! Wow, It just turned me into a liar, after restarting it about 4 times the sound is working, lawls.
  4. EDIT: Well i got in for about.... an hour and then it started shutting down the internal server again.
  5. It doesn't seem to crash when I join servers, well I've only joined one server and there was no problem joining and playing on that server. When I create a single player server I crash, or it just freezes. Sometimes it says "Shutting Down Internal Server". Or just plain freezes or very extreme lag.
  6. Really? I'm not too sure thats whats actually causing it, but I'll give it a go tomorrow. Thanks!
  7. What is mcpc? edit: Its not the backup add-on doing it.
  8. I would think so as I downloaded 0.6.5 and never actually changed it, so yes probably. Now do note I am using bukkitforge with a plugin called Backup, but I don't think thats the problem.
  9. I keep getting this, and it just keeps going and going. Anyone know what this is caused by?
  10. Well in this case I wont be using engines. It will come straight from the MFSU or whatever storage I'm using. (With whole consumer/producer thing). I used redstone conduits in testing and it works wonderfully. However I cant just outright make a ton of stacks of them just for the sake of having my quarry going far out. My conduction pipe system is still viable if I'm willing to let the pipe blow up if it stops and I don't catch it, which is fin as gold conductive pipes will be extremely cheap when I get everything going. I only wanted to know if I can all have it automated so there was no explosion, though gold conductive doesn't do any damage, you just lose the pipe. I like using the redstone conduit because its much much faster and a lot less power loss. (If I'm not mistaken it doesn't lost power except for the base power loss, even if you do make it 100 blocks long or more). Alternately I could have extra solar panels and just it be there while the quarry is going, then move my solar grid that's there for each quarry. Or some type of power anyway. (though this way will be expensive as I would at least need 1 HV per quarry, maybe 2, which is VERY expensive.)
  11. just as i thought it doesnt stop trying to send power to a finished quarry, thus it explodes the conductive pipe. is there a way around this? Redstone Conduit? (This wouldn't be okay with me as I will be using phasing power to a far away quarry, unless there is a way to transfer power that far with that, please let me know)
  12. Actually I have figured it out. But my main concern is the conductive pipes blowing up after the quarry is finished.
  13. I know that much, but from what to what? From a batbox(or MFE/MFSU) to energy bridge to the quarry?
  14. I noticed electric engines were removed. Why? I used them for my quarry power. I used them with conductive pipes, etc etc. Now I need to find a viable alternative, what is there to do? I want it to be powered by electric energy if possible. Please let me know and alternative! THANKS!
  15. On a side note: The machines back up again, sadly. However the crafting tables are doing pretty good, except again it wont recognize whats already in the crafting table.
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