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annias

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  • Birthday 01/01/1900

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  1. Hey all, still trying to sort out the last of the SMP grief issues which is the Philosopher's Stone. It is literally the only item left that people can abuse and lo and behold this morning when I woke up, in the four hours that I slept, someone destroyed a good bit of spawn, the battlenight lounges, the battlenight arena, and a fair number of peoples Towny protected homes. I have researched throughout the forum and seen the ModifyWorld PermissionsEX fix which looks like this: - -modifyworld.item.use.27526.on.block.* Unfortunately this is not stopping it. I also have modifyworld.* in this group as well as I found removing it causes players to not be able to do anything. Is there a particular syntax that I need to use to make this effective? I'd really like to allow philo stones to exist as they are needed for crafting other EE items, but if I can't get this sorted out I'm considering removing EE altogether and that would be a big blow to the community and I'm sure others are facing the same issue. Is anyone out there wise enough to help us tighten up this last griefing possibility? Your help is much appreciated.
  2. Yo Sponge, thanks for the info in this post. I have a quick question. When mucking around in the Towny settings I attempted to add quite a few items to the protection list but anytime I try to add an item with a subtype, like say a RM Furnace (128:4) Towny throws errors saying it can't read it and crashes the server. I have entered just base ID's such as 128 instead of having subtypes. Is there any way to format the syntax so that this wont happen? Do I need to enter subtype ID's as ,'128:4', instead of ,128:4, ? Thank you for your insight.
  3. I'm afraid that there doesn't seem to be that option as the lines in question from mod_EE.props are: AllowCollectors=1 AllowCondensers=1 AllowRelays=1 There isn't any separation of the types here. You might address this in the EE forum to see if someone will create a custom fix for you. I'm currently interested in figuring out a way to disable the philo stone transmute to sand ability, it is one of the only remaining issues as I do not want to remove it from the server due to it's necessity as a crafting resource for other items. Of course with it being the only remaining grief possibility people are abusing it. Anyone have an idea or hotfix for this issue?
  4. Ok, in your main minecraft server folder there is a file called mod_EE.props, open it. Inside you should see a list of EE items and the ID's they are assigned, and below that you will see a list of variables that begin with Allow such as: AllowRMTools=1 You will want to change the items you wish to block to 0: AllowRMTools=0 This effectively stops the crafting of the items. Players who still have the item will be able to use it. I recommend a mod such as OpenInventory so that you can remove the items which have already been created. I have been replacing the RM tools with DM tools for players to respect their grinding effort. My modified SMP Grief Prevention mod_EE.props: http://pastebin.com/ZGcW4AAS You can replace your current mod_EE.props with this and you'll be fairly safe. I have not currently prohibited Philo stones as they are needed for many crafting recipes. The suggestion has been made to the EE team to separate the block transmutation ability allow from the item itself. I'll report more on that as it comes! This page was just added to the EE Wiki as well. It's the same information but also shares that if you just change the item ID variable to 0 in the list within mod_EE.props it will also prevent your mods and admins from using spawned versions of the items. http://equivalentexchange.wikispaces.com/Multiplayer+Help As for IC2 items that can cause trouble again look in your server's main folder and locate the config folder. Within it you will find a file called IC2.cfg. Open this file and edit some of the following variables to tune your IC2 to your liking: (Note, these are my settings to prevent mining laser grief and tame nuke and nuclear generator explosions a bit.) enableCraftingLaser=false enableCraftingNuke=false explosionPowerNuke=15.0 explosionPowerReactorMax=10.0 There you have it folks, no more Tekkit SMP grief! Have fun :)
  5. Thank you for those patched .class files Thomas! This is a big step in the right direction. I'd really like to understand how to completely disable the items I listed from EE and Buildcraft as they pose the biggest threat to Tekkit servers atm. I suppose if I was able to actually log the ability use breakage of blocks like your patch allows for it would be easier to track down offenders. Thanks for your efforts, still looking for a way to handle the rest of this list with some sort of patch or even a workaround with other plugin/configs. Most of our community is open source, it boggles my mind why it's so difficult to get folks who have already solved this problem to share their method. Anyone out there? (Again thank you for sharing your work Thomas)
  6. Re: Tekkit SMP Grief Issues, Offending Item List Are you talking about the file mod_EE.props in the server's main directory? I looked in the /mod/ folder where the [3]EE2ServerV1.38-bukkit-cb1938.zip resides. Looking inside of it there are only java class files, not external yaml config. If it is indeed the props file, do i simply remove the id's of the items i don't want to exist? If not, can you please give the filename I should be looking to edit and it's usual path so I know where to find it? Thank you very much for your help.
  7. The following items have all been identified as causing serious destruction problems, bypassing LogBlock, WorldGaurd, and PermissionsEX item nodes. Can anyone shed some light on how to effectively disable the following list of items from a Tekkit SMP Server (Mods are primarily EE & IC2): Red Matter Pickaxe 27564 Katar 27572 Morningstar 27573 Shovel 27,565 Axe 27568 Hammer 27570 & Catalytic Lens 27556 Destruction Catalyst 27527 Hyperkinetic Lens 27535 Mercurial Eye 27583 Ring of Ignition 27533 Volcanite Amulet 27531 Nova Catalyst 128:10 Nova Cataclysm 128:11 Ring of Arcanna 27584 Mining Laser 30208 Dynamite 30214 Sticky Dynamite 30215 Philosopher's Stone 27526 I enjoy providing and administrating a Tekkit SMP server and community, as I'm sure many of you do, but with these items wreaking havoc on a daily basis it is frustrating for players and moderators alike. With no proper protection from the above listed item's abilities the only recourse is rollbacks from automated backups and that is not a preferable way to handle this. Thanks for your time, your help is very appreciated. EDIT: Through some effort and conversations here and among developers on IRC this problem has been solved by disabling the crafting of or outright disabling the items abilities when possible, see below: (temporarily until Thomas creates patches for all EE/IC2 grief tools) Ok, in your main minecraft server folder there is a file called mod_EE.props, open it. Inside you should see a list of EE items and the ID's they are assigned, and below that you will see a list of variables that begin with Allow such as: AllowRMTools=1 You will want to change the items you wish to block to 0: AllowRMTools=0 This effectively stops the crafting of the items. Players who still have the item will be able to use it. I recommend a mod such as OpenInventory so that you can remove the items which have already been created. I have been replacing the RM tools with DM tools for players to respect their grinding effort. My modified SMP Grief Prevention mod_EE.props: http://pastebin.com/ZGcW4AAS You can replace your current mod_EE.props with this and you'll be fairly safe. I have not currently prohibited Philo stones as they are needed for many crafting recipes. The suggestion has been made to the EE team to separate the block transmutation ability allow from the item itself. I'll report more on that as it comes! This page was just added to the EE Wiki as well. It's the same information but also shares that if you just change the item ID variable to 0 in the list within mod_EE.props it will also prevent your mods and admins from using spawned versions of the items. http://equivalentexchange.wikispaces.com/Multiplayer+Help As for IC2 items that can cause trouble again look in your server's main folder and locate the config folder. Within it you will find a file called IC2.cfg. Open this file and edit some of the following variables to tune your IC2 to your liking: (Note, these are my settings to prevent mining laser grief and tame nuke and nuclear generator explosions a bit.) enableCraftingLaser=false enableCraftingNuke=false explosionPowerNuke=15.0 explosionPowerReactorMax=10.0 There you have it folks, no more Tekkit SMP grief! Have fun
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