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NinjaDeer

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About NinjaDeer

  • Birthday 05/17/1996

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  1. No, I own the server myself through my public IP address, so I have control of every file. So my question now is, which config file were you looking at and how did you find it?
  2. I used weiredbeard's patch file, it seems to be the one that provides as many fixes as possible. As for your plugins issue: unpack Midas into its own folder separate from anything else; now you should have a folder containing Midas and everything that goes with it(including the plugins folder). Now ductape66 had said you would have 6 total plugins, I believe I only had 4 to start with plus the 1 from havocx42 titled "TekkitLiteBCConverter.jar" making a total of 5 plugins. So if you only have a total of 5 like me, don't worry you should be fine. Any questions on the actual process of bringing the new converted worlds into the tekkit lite folder; I'm sure weirdbeard or ductape or even myself would be able to answer those too, so feel free to ask :)
  3. How did you modify the auto save on the server? I've been trying to figure this out as I'm getting spamed with "[sIDEOUT] saving" what seems like every 5 seconds. I've lowered my graphics but this seems to be the main cause as it lags every time it auto saves.
  4. You might have seen I"ve had success using your and weirdbeard's method. However, every 5-10 seconds I get "[sIDEOUT] saving" which I know means the server is auto-saving. I cannot tell what mod/plugin or config file is making the server auto-save, but every time it does, the server lags tremendously because of the save rate. Any idea what file configures the auto-save so I may change the timing or completely disable it? P.S. Just an update for anyone doing this now with the lattest version of Tekkit Lite, this still works using the plugin provided by havocx42 and patch.txt weirdbeard has attached.
  5. Success! It works! My amazing factory and Huge, and yes I do mean huge, are back in business! Only downside are my collector arrays, but I'll find a way to do without them.
  6. Ok, sounds about right. To make things clearer, I converted the worlds then dragged them into the Tekkit Lite folder. Then started the server. I then stopped the server and configured the worlds again with the plugin AFTER they had already been used with the server. Maybe this could be a key issue? I'll try the entire process over again, this time converting the files with the plugin the FIRST time. Also, I have other files not associated with midas in the same directory as midas; this could be an issue to? I'll create a directory specifically for midas. I'll let you know how things go. Oh, and once more, any idea with the "ForgeModLoader-server-0" file re-creating/duplicating problem?
  7. I've been able to update my server, however I'm still getting these invisivle pipes? I've done everything you did when it came to your process of patching the world saves and running the server. Then I tried Havocx42's plugin also, and still invisible pipes. I get "Pipe failed to load from NBT...detected pipe with unknown key <-1>" in the console. Also, my server keeps re-creating the "ForgeModLoader-server-0" file every time I start the server, replacing the "0" with a "1, 2, etc...".
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