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svenerator

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About svenerator

  • Birthday 05/11/1993

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  1. AE does work. Because you are only asking about putting deuterium in I will only cover that. Make sure you have a basic export bus and attach it to the fusion reactor core. I have mine connected from above. Right click the export bus and put deuterium in the slot. Make sure the export bus is connected to your ME system. And obviously have deuterium cells stored in ME too.
  2. For 1.1.4, a battbox has a cap of 200kw any powersource generating more than 200kw will not charge the battbox. To go around this bug you need to divide the power over more battboxes, so 5 battboxes will do the trick. For 2.0.4. You do not want to use battboxes anymore, instead use energy cubes. They do not have a internal power cap (KW), So only one can be used. Use Universal cable for energy transportation.
  3. It might be a different chest. Like a parachest. Make a vanilla one and try again.
  4. I am not sure, but when your reactor explodes (above 2000 degrees) the higher toxicity there is in the reactor the higher the blast is. As long as you keep the reactor cool enough with control rods you should not worry about that. Now about the reactor drain. The reactor drain can be placed in front of the reactor, no matter what side. As long as the exit (black dot) will come out on the other side so you can put mechanical pipe on it. Hook it up with a dynamic tank. Next step is to make a configurator. Shift right click with the configurator on the mechanical pipe which touches the reactor drain. (only 1 mechanical pipe should be red after this is done) The pipe will now force the liquid out of the reactor filling the tank. Every 1000dm3 is a bucket of toxic waste. Toxic waste has no function but can be placed anywhere like normal liquids. There is no protection for toxic waste and will probably kill you if you even take a dip if for a single second. Good for setting up traps.
  5. My IGN is Svenerator Age 20 I like the little servers because they are less cluttered, it also feels more personal. I'm a pretty jolly guy and an I have average knowledge of voltz, I mainly played voltz normally but I'm kinda into the war aspect now, with bunkers and missiles etc.
  6. Im on version 1.1.4 and the weapons show up fine for me
  7. put your power tool on your hotbar and equip it. Then hold shift and while holding shift use your mouse scroll to switch between items from your power tool
  8. I'm relatively new with voltz, and I'm trying to get the complex machines mod to work on my server, when I put the .jar file into the mods directory and when I launch the server it crashes. So my question is, is it even possible to have different mods? Or am i doing something wrong, the install guide said to put .jar file into the mods directory, and it also support servers apparently. Thanks in advance
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