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Eractnod

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About Eractnod

  • Birthday 01/01/1965

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  1. Updated the tree capitator config to now work with the Willow and Silverbell trees. 1_third_party_configs natura { S:blockValues=block:Bloodwood Block; block:Flora Leaves; block:Sakura Leaves; block:Wood Block; block:Darkwood Leaves; block:Darkwood Log; block:Rare Leaves; block:Rare Log; block:Willow Log S:configPath=Natura.txt S:modID=Natura 2_tree_definitions natura_willow { S:leaves=<Natura.sakura Leaves>,3; <Natura.Sakura Leaves>,11 S:logs=<Natura.Willow Log>,0 } natura_silverbell { S:leaves=<Natura.Rare Leaves>,1; <Nature.Rare Leaves>,9 S:logs=<Natura.Rare Log>,1 }
  2. The following additions to Tree Capitator configuration will allow Tiger, Maple, Darkwood, and Amaranth to be cut down. 1_third_party_configs natura { S:blockValues=block:Bloodwood Block; block:Flora Leaves; block:Sakura Leaves; block:Wood Block; block:Darkwood Leaves; block:Darkwood Log; block:Rare Leaves; block:Rare Log S:configPath=Natura.txt S:modID=Natura } 2_tree_definitions natura_tiger { S:leaves=<Natura.Rare Leaves>,3; <Nature.Rare Leaves>,11 S:logs=<Natura.Rare Log>,3 } natura_maple { S:leaves=<Natura.Rare Leaves>,0 S:logs=<Natura.Rare Log>,0 } natura_amaranth { S:leaves=<Natura.Rare Leaves>,10 S:logs=<Natura.Rare Log>,2 } natura_darkwood { S:leaves=<Natura.Darkwood Leaves>,2; <Natura.Darkwood Leaves>,8; <Natura.Darkwood Leaves>,9; <Natura.Darkwood Leaves>,10 S:logs=<Natura.Darkwood Log>,0 }
  3. Tree Capitator config will need to be updated to the new Natura woods. Have been trying to do this slowly, but have not gotten the right numbers for Tiger Wood yet.
  4. Thank you for the response. Have deleted the redwood tree, but still crashed. Removed Natura from my client and was able to get in. Will need to do more editing in the area and remove other natura trees. As my house and factory are made of Natura wood, it looked funny with just the cobblestone shells. At least I am making some headway. Again thank you.
  5. I have been looking for that fix for some time. Made other config changes. Did not go to that one. Thanks for the post.
  6. I have had the same issue with the advanced solar generator. Crashed as soon as I placed it. Did not update my server, so it just crashed my game client. Since I could not run any world in 1.3.9, (after a few minutes of running it would cause internal server shutdown and freeze), I have no client worlds that are of any consequence. 1.3.10 did help with my forestry multi-block farm issue. Withn 1.3.9 I could not get the farm to work. Would say I had no fertilizer, even with a stack of fertilizer inputed. It would just use it up, but say I had none. With 1.3.10 the farm is now working.
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