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jakeb97

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Everything posted by jakeb97

  1. Username: jakeb79 Name: Jacob, but jake is preferred. Hobbies: Playing with my dogs, watching a few t.v. shows, playing games with friends and/or family, etc. What I'm looking for in a server: I recently started playing minecraft again after a hiatus that lasted over a year and the thing I missed the most is the server experience. I played with the FTB and Tekkit and modpacks and I really enjoyed having a lot of content to play with, but I want something a little different now. I'm looking for a smallish server with more mature players who just want to have fun and build cool stuff together. I remember playing on several servers where I had to go underground and hide when I was starting out and I don't want to do that again. Why you think we would be a good fit: You are against griefing,pranking, stealing, and have a smaller, more mature group of players. Your mod pack has a lot of unknowns for me so it would be fun trying to figure it all out. I want a server that isn't going to be reset anytime soon and based on your comments above I think you are against that.
  2. I believe there is a mod somewhere out there that just adds multiblock tanks. I think it's called the dynamic tank mod, but I haven't played with it at all.
  3. Yes... Just saying that the defaults are different in the newest update. And there have been a few other changes as well, such as buffs to fulmination power. And editing the configs for more power feels a bit cheaty to me. Having them edited by the mod author, not so much.
  4. The newest version of atomic science has new defaults in the config file. In this version of tekkit, turbine output ratio, or whatever it is called, is 4.5 in the config file. If you delete that old config file and let a new config file generate, it should be 30. Again, that is with the newest version of atomic science for 1.5.2.
  5. I would definitely like for Tinker's construct to be in Tekkit, mostly because the selection of tools in tekkit is very slim. Have any of you checked out the tier two tools from tinker's? They are very cool. Since we have atomic science now, I think that mekanism and Electric Expansion should be added. Mekanism has some very interesting power generation for early game and a very good ore tripling setup with very fast and powerful machines. Electric Expansion needs to be added because in recent versions of atomic science, there are new defaults in the config for power generation. In other words, turbines have been severely buffed and are now very powerful. So powerful, in fact, that conduits will not be able to harness all that power and we will need Electric Expansion superconductors.
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