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Goz3rr

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Everything posted by Goz3rr

  1. CJB's modpack has one, also comes with some neat blocks (Only for SSP, but blocks as the grate which only lets items through, can be disabled) and a nice minimap that i prefer over Rei's: http://www.minecraftforum.net/topic/240772-v11-cjb-mods-v542-27-02-2012/
  2. If you supply it with buildcraft power it generates LV IC2 power.
  3. Just wondering, does the file Tekkit.jar exist in the same folder as the launch.bat?
  4. Just a heads up for the technic team, they have forgotten the Wireless Redstone SMP client. This is causing players to get disconnected with a Bad packet id error (Usually id 236 or 235). All that needs to be done to fix this, is install the client into your mods folder, which can be found here: http://minecraft.ali4z.com/downloads/1.5/1_1/WirelessRedstoneClient.zip (http://www.minecraftforum.net/topic/328725-11wireless-redstone-v15/)
  5. You have two IC2 clients in your mods folder. Delete one of them.
  6. minecraft.net is working fine. Also somehow Vanilla disappeared from the loader while it's still enabled in modpacks.yml EDIT: Deleting my lastlogin file seems to have fixed the problem. Vanilla is back too. Just for the dev's: i was using two accounts, maybe that was related to it. It then updated Technic SSP, and it seems industrialcraft-2-client_1.64.jar was renamed to [1]industrialcraft-2-client_1.64.jar, but the old file didn't get deleted, this was causing errors. EDIT2: and the second time i started the launcher (This time with only a single account added to it), it refuses to connect to minecraft.net again, and Vanilla is gone again.
  7. Tekkit will be back in the launcher once it's properly fixed, but if you have a good reason to play right now:
  8. Updating your java does fix this error. There are just some ID Conflicts and other bugs in Tekkit itself (Crash on placing BC engines etc)
  9. Computercraft is supposed to be a folder, not a zip. Same with Xie's mods etc
  10. It's there so the mods load in the proper order, for example IC2 loads before Advanced Machines
  11. Also, the client crashes with a 'Internal Server Error' when trying to place a buildcraft engine.
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