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Tyaeth

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Everything posted by Tyaeth

  1. I tried replicating this on 1.1.5 but it seems to be working fine as far as I can tell.
  2. This seems to be fixed in Buildcraft 3.6.0, so it'll probably just be a matter of time before it gets updated in Tekkit.
  3. I tried fooling around with floodlights for the first time today (from Greg's Lighting) and noticed that turning the light off or destroying the floodlight usually fails to remove all of the light clientside until you either relog or reload the chunk by moving away. The effect seems to be much worse the closer you are to the floodlight before turning it off (a couple blocks away and the light might as well still be on). Not a gamebreaking bug or anything, but thought it should be noted. Edit: Came across what seems to be another bug just now, I was testing out Makeshift Energy Conduits (With a Tier 2 Upgrade). Once the conduit reaches about ~32766 kJ stored it overflows and wraps around to a negative number, continually filling until it reaches 14464 Kj and stops. The conduit still seems to be holding the proper amount of kJ, its just displaying incorrectly. The Tier 1 Upgrade seems to suffer from a similar problem.
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