Jump to content

Bloodfrost

Members
  • Posts

    8
  • Joined

  • Last visited

About Bloodfrost

  • Birthday 04/04/1983

Bloodfrost's Achievements

Dirt

Dirt (1/9)

0

Reputation

  1. the ones in the water are made from ice and clay i believe.
  2. I find myself glad that EE3 isnt in the mod, personal preferance but with that said you could always add it yourself assuming there's compatibility, i've already added a few mods into Hexxit such as Ars Magicka completing my world gen experience. EE3 makes it a little too easy to get loads of iron and other things, considering how easy it is to get gold and diamond right off the start, it would give you incredable access to gobs of iron, treecapitator makes it way to easy to get obsidian as well. Either way, personal preferance, I'd bet almost anything you could just drop the EE3 mod into your mods folder and it would run fine.
  3. I run a small server for my wife and 2 friends. The server is hosted locally on the PC that i use to play the game and to give a bit of backround, i have played FTB Ultimate and Mindcrack and other things while hosting, including the new Tekkit with no issues.. However, with BigDig i have an issue with exploration just killing the server. Not fast exploration either, or even running exploration for that matter, just walking. My wife and i both walking straight west looking for a nice meadow to start a new base caused the server to choke up severly several times, i'm talking 20-30 second block lag with characters teleporting around. I know that in the past exploring does cause a high strain on the PC and if you were moving at a high rate of speed, maybe... double a run? while flying, u could easilly cause the server to redline. However i have never seen it this bad with just walking. Maybe if we were in Twilight Forest or something... but not just standard biomes. Has anyone else encountered this issue? or know of any solutions to the problem? My PC uses 8 gigs of ram with a SSD for the System drive that i use for my MC server as well with a i7Intel <first gen>. My systems CPU does not seem effected by the server lag either, so i dont think its a hardware problem. I do run the server with the Java command to increase permsize and i run the server with the default string, which i believe is 2 or 3 gigs of ram dedicated to it. Any help would be appreciated.. thanks.
  4. Has the Vile Sword been removed from soul shards with its soul stealer enchantment? I am curious myself as i had intentions of using this later.
  5. I love how everyones solution to it is "build more then one" ... i mean, yeah i guess? That doesn't really solve my jetpack issue tho. Regardless, i didn't start this thread as a "Why don't you like IC2" and "Is IC2 better then BC?" ..... i started it because i saw some interest on this board in regards to IC2 so i thought there might be something i was overlooking in trying to get it to work, which apparently i was, thank you cantorsdust i will try that fix.
  6. Thank you but no, that is not in fact the case... It never ceases to amaze me how everyone thinks BC is better then IC2... for starting? yes i agree BC is preferable due to the extra ore you can receive ... Basically the ONLY reason i enjoy IC2 more then BC is because of induction furnace <Advanced machines> and the Jetpacks. I dislike the jetpacks from modular power suit and nothing will cook ore as fast as an induction furnace will...<in BC> How could someone possibly think that a Rotory Macerator Induction Furnace combo is not faster then anything TE or BC gives you, compleatly blows my mind... I have seen many many many arguments vs Macerater <not rotory> vs Pulverizer which could possibly be legitimate... but Rotory Macerator Vs Pulverizer is just a retarded idea. It basically comes down to the difference of "do i stand there and wait while it mashes up this 1 or 2 stacks of material" or "this shits slow i'll come back". Again of course there is the obvious option of automation but i tend to do that significantly later in my builds. One of thos "everyones situations is different". I love how i crafted my post specifically to cover the first replies... and yet they came out anyways... Induction smelter is close i might say, but the constant requirement for sand is annoying.
  7. I realize that there is mixed opinions in tekkit in regards to IC2, i realize how the original creator has mysteriously dissapeared and someone else is now doing the updates to the mod... I realize that it was also recently dropped out of the Big Dig pack when 1.5.2 came out... However, i was curious if anyone has had any success with having it put into their pack on an individual level. IC2 Does have a 1.5.2 Release all of which being available here http://ic2api.player.to:8080/job/ic2_lf/ ... unless i'm mistaken. With all of that said i also apoligize for not using the search feature of the forum to check to see if this had been asked before as it said "IC2" was too short of a word to search for. Now, with all of that said. Is it possible to have IC2 in Big Dig's current recommended build? If not, i suppose thats the end of it, i'll wait till 1.6 but i was curious if anyone has had any success adding it. Thanks.
×
×
  • Create New...