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hroatgar

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About hroatgar

  • Birthday 11/07/1990

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  1. Its probably an entity since you can ride it like a minecart. The config file is new and i haven't touched it. Tried to make the platform wider but no success. The log is too big to be posted on pastebin and as CODE tags (559k)
  2. Sure, here you can see a small platform with a buggy on it being pushed up by 1 block: Before After
  3. Hi, i use your mod in the newest Tekkit mod pack and i just realized that the carriage do not move the Buggy. There is no errors ... just the buggy staying in the air or entering the block if pushed. I went in the config file to see if i could tweak something to make it work but i found nothing interesting.
  4. Hi jakj, I just started using your mod and it seems really promising, thank you for your hard work. I watched all your video showing how to use all the different kind of carriage block and engine. The problem is that i cant find a way to make a fluid motion with ComputerCraft. What I'm trying to say is that the only method i found with CC is like "move(1,false,false)" but i need to call this method every time i want to move. I'm trying to make an elevator with a building of like 100 block high and the elevator is blocking 0.1s every step which make the travel from the base to the top extremely long. I did some research about that and i found you talking about "continuous mode" at the page 24 but I don't know how to use that (I don't even know if its the solution I'm looking for). If this feature is not yet implemented, it would be nice to have a method like : moveTo(<numberOfBlock>,<direction>,<simulation>) and anchor mode would forced to be false in this case i think. Since I just started using this mod, I'm really sorry if this question has already been asked, if there is currently a solution implemented or in the progress to be or even if this implementation is currently impossible.
  5. I just installed it on my server and clients. it works perfectly and i recommend everyone that have the same needs as me to do so :)
  6. Does RiM require additional mods to be functional? like redpower2 or something
  7. Nope, it doesn't seem to be included in this modpack. I really don't know why we do not have access to a block-motion like mod...
  8. Hello everyone, I'm a huge fan of tekkit mods and i started a server for me and some of my friends. We recently decided to upgrade to a tekkit space server back from a tekkit classic server. All the the new mods and updates are wonderful and i personally thank all the modders for their hard work. The problem is, back in tekkit classic we were using the RedPower mod with frame motors to build awesome elevators with ComputerCraft and everything, something shiny you know. But now that RedPower is not included in this modpack anymore, i was wondering what mod could replace these famous "frame motors" to build nice mechanical things like in this case: elevators. I searched allot on the net about this and i found nothing interesting. I don't know all the mods included perfectly so I'm really sorry if the answer is simple. But one thing is sure, I'm not looking for crappy piston elevator, water-elevator, or the worst, minecart elevator. If their is no such mods that allow player to build "automated mechanical things" like that, I suggest it as a good addition to this modpack! Imagine a big shiny tower with an elevator on the moon Thank you in advance for your help!
  9. Any solution so far to bypass the ender tank issue? I noticed that the game crashes after placing the tank in particular places. like if i place my tank at random places everything is ok. but the place i require them always crache my client. I'm really desperated with this bug '
  10. i think i must bumb this thread. this is quite an issue and I'm still having trouble finding a way to bypass this bug. Some help would be appreciated.
  11. I'm having the same issue here. I always have to delete my character.dat file to be able rejoin the server otherwise my game client keep crashing everytime I try to log in. It would be nice if you could post your fix for everyone if it is different than mine.
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